Jump to content

Helm Anton

Resident
  • Content Count

    60
  • Joined

  • Last visited

Community Reputation

2 Neutral

About Helm Anton

  • Rank
    Advanced Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Awesome thnx I'll have a look see :).
  2. Hello. Ive made a script that asks a riddle or question on touch. It listens for the answer and says either correct or incorrect. All is good except I want to change it so all you have to do to change the question is do so in a NC within the objects inventory instead of changing it in the script. This will make it a lot easier when using multiple objects with different questions say for events. Ive looked and looked, tried this and that and can get the script to read the NC lines fine, except i cant figure out how to get it to listen to the message and link it to the answer/s in the note
  3. Logged in was online about 40 seconds got message you've been logged out of secondlife. Now can not log in again. Tried different locations nope. Tried beta nope. Checked grid status no mention of residents having probs logging in.
  4. I guess this is what SL gets for being associated with twitter twits and fake book.
  5. I dont use avastar but you could try setting your hip Z height to 0. Good luck
  6. If you want the animation to play the laying down part repeatedly, then you have to set a loop begining and ending at that part of the animation, this is a % value (start and finnish must be the same). When the animation is manually stopped it will stand your av up....otherwise youll stay laying on the ground. When you save a AVM file for secondlife it is saved as a BVH file. This is why you see all the frames full. Go back to your AVM copy to modify in QV.
  7. Ok seems I hadnt tried everything...found a fix. Phew.
  8. Hi there, congates on experiencing the mess LL made with its system animation priorities when they updated their system anims . I prefure to use the standard sl pre jump and landing as the main base of those animations...and just change arms legs slightly...as the transition from prejump to your animated jump is smooth this way. If you want to continue with what your doing..then maybe set your pre and landing anims to run for 2-3 seconds and make them -1 priority to your jump. Good luck .
  9. Hi all I have been making animations for quite awhile now. Anyway I making some custom anims for another person. I have the animation set to loop at frame 60 (52.631%) to frame 80 (70.175%). Now Ive never had any issue's with setting loop any where in an animation before..well until now. The only real difference with this animation is that there is waist, torso and chest movement during the loop. But seeing frame 60 and 80 are identical there should be no issues right??. Playing the animation inworld during upload test..the loop has a very noticable jump when the loop restarts..its as if
  10. Dont matter what programme you use if you havent made the animation properly you will have the same problem. Follow the advise the previous posters have given.
  11. I like the functions of this programme alot. has alot of handy features that QAvim is missing. Think i will be using this SLat along with QAvimator as ive used Qavim for around 2 years and its limits are annoying now, though its still a fantastic programme. Ive made weapons, dances AO animations with Qavim with alot of good success, but having Slat is going to make things more refined and quicker . Thanx for sharing
  12. Warning long post ahead ... lol if killing one another is just human nature then why are we punished for what comes natrually? Is more the way we live is against human nature and the flow on effect of the un-natrual stressors we have to deal with day to day that causes the killing. We not designed to deal with un-natrual stressors, in response we will do anything to end the stressor or direct actions towards something we assume will make us feel better and relieve the stress. Unfortunately..its the system and ways of the modern life that is the stressor..one we are told we are powerless to
  13. I did a speed test with the three locations where sl severs are...worsed was 4.80 MBS upload with 485 ping ..not good. best was 6.56 Mbs upload and 212 ping, packet lose was 0%. From what i have read 150 ping is the max you really want for a good connection. Ive opend up all the ports in my fire wall as suggested in the knowledge base Ive also discovered yesterday that when i lose the server, I wear a prim or object..edit it then detach it..then I can usually rezz that object to ground and delete it. Takes about 20 seconds for it to be returned to my trash...when it is, Im reconnected. Th
  14. Im hard wired DSL. Some days are fine but they are too far inbetween. Ive been in sl over 3 years and things seem to have gotton worse over that time. I upgraded my comp to keep up with the graphics demand of mesh etc. Packet lose was 0.1%. I enjoy sl dont get me wrong, its a great gamming platform but lately is causing nothing but frustration...I was just logged in over an hr and inventory still not loaded, then SL logged me out......sighs.
×
×
  • Create New...