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Ashasekayi Ra

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Everything posted by Ashasekayi Ra

  1. @Melita There's a free 3D program that mimics RL sculpting called Sculptris. If you want to spend some money, you could check out Zbrush, Mudbox or 3D Coat. I personally use Zbrush, and I have no complaints. However, I will say that it has a steep learning curve. You might want to give Sculptris a spin first to get your feet wet. Although, the tech in that program differs from some of the others. As for Photoshop, you can paint directly on a 3D model in the "Extended" versions of the program. I know you can export to Collada .dae from Photoshop CS4 Extended for sure.
  2. Ayla, If you want to see the bones the rigging is based on, you can check out the avatar rig on Domino Marama's page: http://dominodesigns.info/project/primstar
  3. As for Daz, they might expand it or wait for a resident to figure it out. But non-rigged .dae can be created in any modeler and converted with some of the free and pay programs already mentioned in this thread.
  4. From what I tried, the importer didn't recognize rigging data from Dazstudio. But, it did just fine with rigging data from Blender 2.49.
  5. They have made a rigged mesh technique that basically allows you to replace your whole avatar. At the moment, it isn't a complete replacement because it doesn't support facial animations for example. However, I've enjoyed making a rigged mesh outfit. The only downside is the lack of support for avatar morphs. This problem is less of an issue in the case of full avatar replacements. To whoever asked if a third party viewer can see mesh, I'd say no. I tested this with Emerald some months back on the mesh SIMs, and the mesh didn't show up at all. I'm not sure if that will still be the case once mesh goes live or not. Also, I think someone asked about scripts. You can script a mesh and change it like you would a sculpt.
  6. Thank you all for the replies. And, this does clear up some of the confusion for me. I must admit that I jumped on the Mono bandwagon myself since I assumed that the future scripting innovations would be geared towards it. However, I think I will go back through mine and really see if Mono is needed on a case by case basis.
  7. After reading the problems in jira associated with Mono, I'm curious what the advantages are to using Mono are other than the memory usage increase?
  8. Yes, I hope someone will shed a light on it. I haven't seem to have an issue with it yet.
  9. Lately, I have read bits and pieces around the thread about problems with Mono scripts. However, no one has gone into any detail on what the problems with Mono are. What are the issues with it and are their any resources on the web that go into detail about it?
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