Thanks for the planar mapping alignment. It will come in handy some day.
But what I still don't understand is why you can't make the sidebar completely customizable. And with that I mean: let the SL residents themselves decide if they want the sidebar or not. I'll explain...
I've undocked the Inventory window and the People window, because I need these windows undocked for product transfers and so on. When I minimize these windows, they appear at the left upper side in the viewer, one beneath the other, and disappear from the sidebar. When I relog, these 2 windows appear maximized again, but can be minimized to the left upper corner again. That's a nice improvement.
But if undocking is so easy, why can't the sidebar windows be transformed to buttons in the bottom bar, next to Gesture, Move, Build, Search etcetera? I mean: drag the Inventory tab from the sidebar to the bottom bar and get it transformed as a new buttun. And by doing so, one sidebar tab after another, removing the sidebar alltogether? Even the Home tab could be a button at the bottom bar. Or add an option in Preferences to hide the sidebar alltogether and have buttons in the bottom bar instead? And another idea: for example, clicking on the Inventory button (in the bottom bar) opens my Inventory. Clicking that button again would open a second Inventory window, and so on. That would be great!
If the Snowstorm team could manage this, then I'll use 2.2 (2.3) as my default viewer. Not now yet.