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Paulo Dielli

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Everything posted by Paulo Dielli

  1. Pussycat Catnap wrote: If the only reason you're in SL to begin with is to make L$, perhaps you're better off leaving. Wow. I've been in SL many years. I've put my heart and soul into it. Never for the money, but because I wanted to create the nicest products that I could, offering as much customer service as I could. Because it was my passion to do so and because I wanted my customers to get the best. Meanwhile I've had a wonderful social life in SL and helped my friends as much as I could. Maybe it's better to know someone before you judge someone.
  2. Hey guys. I'm leaving SL. It was a great ride, but now it's time for me to go. With my shop Symfurny Furniture I was pretty successful. Over the past few years I've created some nice furniture, hammocks, couples animations, sand writings and much more. I've worked my way up, bought my own sim and made some money.But now the end is here. The reason: I also have a RL business and I can't combine it anymore with SL. Especially the changes in Search took too much time for me to survive in SL. I think this is a major fault by LL, together with the new viewer. But LL won't change and won't listen t
  3. Good job Torley. But the fact remains that Support Tickets simply don't get answered by LL. Support Tickets are usually filed when residents *really* need help, often with very urgent issues. But nobody at the Lab answers and tickets remain 'New' for months. This huge lack of support seems to me a bit more important than easy-to-find help pages. I do appreciate your work Torley, really, but please stir something up at the Lab so that out Support Tickets get answered again.
  4. Thanks for the planar mapping alignment. It will come in handy some day. But what I still don't understand is why you can't make the sidebar completely customizable. And with that I mean: let the SL residents themselves decide if they want the sidebar or not. I'll explain... I've undocked the Inventory window and the People window, because I need these windows undocked for product transfers and so on. When I minimize these windows, they appear at the left upper side in the viewer, one beneath the other, and disappear from the sidebar. When I relog, these 2 windows appear maximized again, but
  5. Just checked again (about prim count). The edit window says this: Don't know what it means, regarding prim count.
  6. Don't know actually When selecting the entire chair it said 2 objects. I don't know if this means 2 prim.
  7. WOW, great job guys! I am learning 3ds Max and made a kitchen chair. Uploaded it as collada to the project viewer and it uploaded and rezzed without any problems! Resize was perfect (thanks for the 64 meters), even collision was perfect (didn't even make a special mesh for it) and prim count is 2 (wooden parts 1, cushion 1). LOD was terrible lol, but I didn't make any specific LOD-meshes yet. My pc: Vista Home 64-bit SP2, Intel Core2 Quad, 4 Gb RAM, Geforce GTS 250, 3ds Max 2010, latest DFX/DAE plugin.
  8. Is there any documentation about prim count, LOD and texturing?
  9. Dear Q, this blog posting is about options. But frankly, I couldn't care less. As you see in the comments, the real story is about customer satisfaction. Your customers, to be exact. Many Residents feel that LL doesn't listen anymore. In fact, many of us, including me, think that Linden employees don't spend enough time in Second Life to fully understand what living and working in SL actually means. V2 is the best example. Several polls indicate clearly that 70, 80% or maybe more of the Residents don't like or even hate it. We were told that real SL users helped developing V2. If so, how come
  10. 2.02 is an improvement, yes. But I still have one deal breaker: the sidebar cannot be moved.
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