Hi folks This is something I've wondered about for a while. When you have 2 textures - one in front of the other - from one angle the front texture may be fine but from another angle parts of the back texture may appear through the first Why does it do that and is there a work around? I make machinima and this has become an issue. The set is in a building that has opaque-ish glass in the windows that is not particularly attractive. I can insert cityscapes just inside the glass that look great from one angle but from another part of the glass window appears as an unwelcome bar across the centre of the cityscape texture. I am using the latest release Firestorm viewer.. Thanks! Jess