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Metatron Radium

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  1. Hi all I have a problem getting the generic SL avatar mesh created by SLAV to work as an avatar in world. I can get a custom built mesh to work properly in world exported from Max 2011 with the autodesk collada (fbx export version 2011.1) exported but when I attempt to upload the generic mesh (the upperbody for example) the skin options are greyed out in the viewer. it's not an earth shattering problem but I would like to get it working. Any help would be apreciated.
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