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Rolig Loon

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Everything posted by Rolig Loon

  1. Time may seem to go faster in SL than you expect. This is true partly because time flies when you are having fun, as everyone knows. It's also because a "day" in SL is only 4 hours long. By default, each day has three hours of daylight and one hour of night. You don't have to take that lying down, though. These days, few people are satisfied with the default. A landowner can make the sun shine as long as she wants or can plunge the land into perpetual darkness. To make matters more confusing, you don't have to accept that choice. You can control your own personal environment settings and live in a world of your own. You are a true Time Lord in SL.
  2. Everything in SL is made of mesh, but Linden Lab only let people know that about ten years ago, when it became fashionable to say the word "mesh" publicly. Once Linden Lab made mesh popular, they let you make your own instead of just playing with theirs. These days, anyone can make a mesh of things (given the proper complicated tools and a bucketload of talent). If someone is being mean to you, just sit down. He will be startled to discover that you will not budge when he tries to push you around. (This is almost true, except for the startled part.) The wheels on many cars do not go round. In fact, cars work perfectly well with wheels that are just drawn on, as with a crayon. You can fly, so you don't really need airplanes or wings like a butterfly or an angel, although many people have them anyway. If something is physical and you let go of it, it drops like a stone. If it's non-physical, it stays right where it is when you let go. Don't make your skybox physical.
  3. This is normal, expected behavior. See, for example, the Knowledge Base at The easiest way to add an attachment to your avatar is to click the Inventory button on the left side of the Viewer window, find ithe attachment in My Inventory, right-click it, and select Wear. This causes the object to attach to your avatar at its last known attachment point and rotation; if you position a hat object on your avatar's head and then remove it, it will reattach itself in the same location next time you wear it. If the object has never been attached to an avatar, choosing Wear attaches it to your avatar's right hand, replacing any attachment that is currently worn on that attachment point. In this context, the same rule applies to Add. That is, you can always expect that an article will attach to the previous attachment point that it was used on, on your own avatar or any previous avatar. If a creator leaves the attachment point undefined, the item will default to attaching on the right hand. Creators will also often specify an attachment point in an accompanying notecard, just in case the buyer decides to change the attachment point and wants to recall what the creator intended later.
  4. I think there are many nuanced ways of being "middle of the road" about gender identity. At least some of them reflect the amount of emphasis we place on gender as an important element of who we are. There are surely "middle of the road" people who feel more strongly about gender identity than others, just as there are men who consider "manliness" and women who consider "femininity" as core elements of their identity more than others do. It's probably a function of my age as much as anything, but I don't spend nearly as much time in either RL or SL on my personal appearance as many people around me do, for example. It's just not one of those key elements in my identity. (Not that I dress like a slob and don't care about my hair. It's just that I have better things to do with my time than ponder my appearance.) My point is that in that dimension of gender identity I am sort of ho-hum. The same could be said about the relative importance you place on the games you play, the music you enjoy, or any number of other factors that might be taken as clues about your gender identity. If you don't care about football, it might be because you identify more with "feminine" sorts of things, but it might just be that you don't find games very interesting.
  5. This is quite true, and it's why I have never had a demo option for the scripted items I sell. If I were counting on them for a major chunk of my income in SL, I might feel differently. As it is, I'm faced with a rather simple choice: (a) go to the trouble of figuring out how to make a meaningful demo for the few people who really want one or (b) sell to people who are willing to buy without a demo. I've almost always gone with option (b) as long as I have been in SL and have never -- that I can recall -- had a note from anyone who was miffed about not having a demo.
  6. OK. I don't usually respond to questionnaires in either RL or SL, but this one seems straightforward enough and has caught my curiosity: 1. I've been here since Spring 2007, so going on to 17 years. 2. It's hard to calculate an average. I own a private region, so I spend a fair amount of time dealing with maintenance and socializing with longtime residents. I have been a scripter for most of my time in SL too, so I can easily spend 20 or 30 hours a week on some projects -- or none at all. And then there's the time I spend lurking and posting in the forums or exploring in world. So what, maybe at least 20 hours a week, with a big error bar on that average. 3. Very little. I have never really enjoyed shopping, so I tend to do it in spurts as the mood strikes me. I have perhaps 25 or 30 outfits that I like enough to rotate randomly though them, and I weed that collection or add to it at odd times. My avatar, though, stays pretty much the same day to day, other than hair styles. I'm pleased with my avatar but I don't feel driven to change often. 4. I have never let anyone know my RL identity or anything more than very vague details about where I am. Friends (and some astute forum watchers) gradually learn a few selected things about me and can probably guess others, but nothing that would say who I am. Similarly, only a handful of people in RL know that I am in SL and I don't think that any of them know my SL identity. 5. This is the intriguing question. I spend very little of my time worrying about the bad things that can happen in SL, though I I have heard enough personal stories over the years to assure me that they do happen. I'm convinced that most of them are disasters of their own making ... identity theft or worse because people have shared passwords or other personal information, for example. Some are the result of honest mistakes that might have been prevented by asking questions before making major decisions like buying land. There are certainly griefers (fewer than 17 years ago by far), but there too I believe that many of the bad experiences I hear about could have been prevented if people had followed some basic preventive steps ... like making their parcels no rez zones, for example. Others are the interpersonal failures that happen as easily here as in RL because people violate each other's trust or are insensitive to their vulnerabilities. What's the worst thing that a person can do in SL? I don't know, but it feels like the best answer is failing to use the common sense guidelines for personal safety (street smarts, if you will) that most of us learned from our mothers. A very close second would be failing to treat other residents with the respect that they deserve, recognizing that we are each real people with different hopes, desires, and weaknesses.
  7. Louisiana hot sauce FTW!!! Hehehe I'm sorry. Louisiana Hot Sauce is great stuff, but even it can't make an egg palatable for me. Eggs are near the top of my extremely short list of inedible foods. I can't even stay in the same room while one is being cooked (unless it's boiled, I suppose).
  8. And you couldn't fly there either? Hmmmm... Block Fly can also be imposed at the parcel level, but I suspect you would have noticed if you could fly in some places but not others. That's the real test. It's unlikely, but I suppose that you may have accidentally disabled flying in your own viewer. You can fix that, if necessary, by looking at this Debug Setting for Automatic Fly: You will have to activate your Advanced Menu if you haven't already done that. In Me >> Preferences, click the Advanced tab to get the following menu and then click the boxes to activate the Advanced and Developer menus: Debug settings are an option in the Advanced menu. Just search for "fly" as I have, to get that first image I showed. In general, you shouldn't mess with Debug Settings unless you know what you are doing, but that particular one is safe. Just set it to TRUE.
  9. Are you in a region where flying is disabled? Try going to a different region and see if you still have problems.
  10. I've tried hats like that but my problem isn't about water in the ears. I don't like water running down my neck. My rain hat has a wider brim (not like the frilly one in my forum pic -- more utilitarian and waterproof). Peeve: Not ever finding exactly the right hat.
  11. Touché. It's raining cats and dogs out there. Thunder and lightning too. Maybe if I grab a kite and a key .....
  12. This is a classic example of negative feedback. Walking more generates more rain, which decreases walking, which decreases rain. It's theoretically possible to reach a steady state (light rain balancing periods of light walking), but you'd have to balance the frequency of rainfall and walking events and take lag into account to do it right. Peeve: Too much work, and I don't have time (It would detract from walking).
  13. Peeve: It hasn't rained for two weeks. Now, when I finally have some free time to get out and take a long walk, it's pouring.
  14. I'm really not trying to sound like a smarta$$, but does your keyboard have a sticky ALT key? You probably haven't done anything really nasty like dripping soda or grape jelly on it, but a few rogue cookie crumbs can gum up a keyboard. Just a thought.
  15. OK, NOW you can go back and read to see if anyone disagrees with you. 😎
  16. That's sort of the way RL works, for better or worse. My mom taught me, somewhat cynically, to make friends with the mechanic at the local gas station, the neighborhood cop, the mailman, the school janitor, the boss's secretary/assistant and anyone else who either knows how stuff gets done or knows how to find someone who does. You get better service if you already know someone on the other side of the desk.
  17. I rarely look at reviews and never believe them. I figure that too many people wouldn't bother to leave one unless they either had something to sell or an axe to grind. Either way, they reveal more about the poster than the product. I certainly wouldn't participate in a system that expected people to rate each other. That way lies madness.
  18. That does not mean the thread was NOT reported first, thus getting the Mods attention through the initial report. Besides which, there's nothing to say that mods need to have a report before they can act on a potential problem.
  19. So, how would you know when there has not been a report? EDIT: Ah... What HE said while I was typing..... 🙄
  20. It happens in the forums all the time. Someone asks a question or makes a response in a thread that contains dog whistle terms meant to stir someone else into a frenzy. Then the frenzied reply stirs predictable partisan posts and more dog whistles. Everybody manipulates everybody else and nobody can remember how it all started. It's chaotic manipulation, like poking a wasp nest with a stick.
  21. Yes, the group has to be associated with your parcel. Open the group profile and assign appropriate abilities to the group role that you want your visiting DJ to be in. Just check any boxes in the profile to activate the ability. In this example, I show some of the abilities I have assigned to the Officer role:
  22. Peeve: The unfortunate tendency for people in a crowd to blame each other for starting a fight (or keeping it going) when it's clear that everybody did it. 🙄 Unpeeve: I saw myself in the mirror again this morning, so I must still be here and there's another day of fall weather ahead.
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