# Rolig Loon

Resident

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2

1. ## Distance between 2 Prims (faces only)

Hmmm.... That question would only make sense if the two faces were parallel to each other. Otherwise, you'd be asking for the distance between a point on one face and a point on the other one. If you want to know the precise distance between faces on a single prim, there's no magic at all. Just look at the prim's dimension in the direction perpendicular to the faces. That is, if you have a 1m cube and you want to know have far apart the faces are, the answer is ... tada!... one meter. The distance between the top and bottom faces on a cylinder that is 2m tall is 2m. And so forth. If you're looking for the distance between faces on different prims, it still only makes sense if the faces are parallel. You could write a rather complicated script to identify the two faces, get their orientations, verify that they were in fact parallel, and get the distance between them. Doable, but not easy. I recently spent a long time trying to write a script to measure the precise distance between two walls in a room and found that it can be done if the walls are not linked, but is virtually impossible if they are.
2. ## Any scripts that allow vehicles to fly, then not derezz when you stand up?

I'd suggest that you start small, learn some scripting basics, practice your building skills on easier projects, and work up to making the project that you're dreaming of. Even now, as I work on a large project I approach it in small steps, working on one aspect of the problem at a time and making adjustments as I go. There are some good tutorials to get you started on scripting, and you should read the beginning tutorial on scripting vehicles. I'd also suggest a visit in world to the Vehicle Laboratory at http://slurl.com/secondlife/Slate/192/86/2, where you can learn a lot about vehicle construction. If you'd rather not build the project entirely yourself, of course, you can always work on some parts and advertize in the Wanted section of the Commerce forums (http://community.secondlife.com/t5/Wanted/bd-p/Wanted) for professional assistance. Good luck. It does sound like an interesting project. :smileyhappy:
3. ## Vehicle Freezes When Vehicle Owner Is Off SIM

Thanks, Innula. I wasn't aware of SVC-6686. I'm glad it's been opened. As I've reread the OP's latest post, it does seem like the problem is more complex than simply rezzing, but it's still a permissions issue. I'm not sure that there's an easy solution, although Void's suggestion of deeding the cart to the larger group sounds like the best one so far.
4. ## I'm looking for property.. Is there ANYWHERE I can find semi-waterfront that isn't 15000+, etc?

Many of your basic questions are answered in THIS KNOWLEDGE BASE ARTICLE, which you really ought to read first. Then, as Peewee suggests, post any additional questions in the land forums.
5. ## i gave a week payment on a sim that was not even puchesed yet

You're going to have to work it out with them, I'm afraid. LL doesn't get involved in personal disputes between residents.
6. ## Vehicle Freezes When Vehicle Owner Is Off SIM

I don't think that crossing multiple parcel boundaries should be a problem. The issue is giving the script permission to rez the attachments that each rider will need to wear. I think that if the OP either sets the scripted cart to the group (or deeds it .... I still can't remember which), the rezzer should work. After that, there's no more rezzing to deal with. The rider just attaches the things and rides off into the sunset.
7. ## Vehicle Freezes When Vehicle Owner Is Off SIM

This is a permissions issue. If you have permission (through group roles) to rez objects on a parcel, then your script only shares those permissions when you're online. That is, the script can not take advantage of group role abilities unless you are logged in. So, if your cart has to rez anything and you are not present, the rezzer fails to fire. You ought to be able to beat the problem by setting the cart to share with the group, but you may have to actually deed it to the group. I can't recall which at the moment.
8. ## Is there a list of real life international brands / university/ charity I can find in SL?

Take a look at THIS SITE for the best current list of educational instiutions in SL. It is far from complete, unfortunately, because many institutions prefer to set up on closed sims. Also, that's a wiki, so it really depends on who has bothered to add or remove places from it. Still, it's what we have.
9. ## my item won't transfer from magic box to my merchant store

Did you remember to click the button that says Sync MarketPlace with Magic Boxes? You have to do that first, or the inventory management routine in Marketplace doesn't know where your item is.
10. ## Commision work

The Building forum is meant as a place for builders to learn from each other. If you are looking for someone to build something for you, the best place to ask is in the Inworld Employment section of the Commerce Forums (http://community.secondlife.com/t5/Inworld-Employment/bd-p/InworldEmployment). If you are looking for something that already exists, try Marketplace or the Wanted section of the Commerce forums (http://community.secondlife.com/t5/Wanted/bd-p/Wanted). You will have much better luck. :smileyhappy:
11. ## saint citron

It may be your translator. If it is turned on, the translator will echo anything that you type and any incoming message. If it is not translating to another language, you will see two copies of every message.
12. ## Beta test grid uploads cost issue

I agree. It's a very simple idea. As I understand it, the texture isn't actually uploaded at all, but simply loaded into your own local cache so that your graphics card can render it. When you're tweaking a clothing design or whatever, that's all that you need.
13. ## Beta test grid uploads cost issue

Or use the Phoenix or Imprudence viewers, which allow you to upload a temporary test version of your textures for L\$0. It's an ideal way to do trial adjustments of textures before paying for a permanent upload.
14. ## How many frames are feasible in an animated texture image?

Yup, it's 17 x 2. I'll send it to you.
15. ## BEWARE, NEW CONTENT THEFT AVAILABLE

Thank you, Jenni, for putting some detail on what I referred to as nonsense before I quit for the night yesterday. As you say, a LSL script is never transmitted to the client in any form, so there's nothing to capture. The only hole in LL's armor was plugged a long time ago, and I doubt that there's another. This feels like another Chicken Little worry, propogated by someone with a magic cure-all for sale. I'm not buying it.
16. ## How many frames are feasible in an animated texture image?

I'll pass you a 1024 x 512 texture in world that has 34 cells. The resolution on it is passable, but nothing to write home about.
17. ## BEWARE, NEW CONTENT THEFT AVAILABLE

Nonsense. If a script is no mod, there's no way anyone is going to read it.
18. ## How can I kick an owner of a group who refuses to leave I am the creator and main owner.

Before you break up the group, be very sure to return any deeded objects that were originally yours to your own inventory.
19. ## 1 Avatar Multiple Storefronts on Marketplace?

That's true, but it puts the burden on the buyer to do that filtering, and I suspect that most shoppers aren't that sophisticated or patient. My guess is that someone looking for a scripted lamp and finding that is displayed among a bunch of dresses and nightgowns is less likely to look for other household items scattered through the listing. As it is, LL controls the arrangement of things in my shop and the shopper has to click a filter to sort them. It would be nice if I could list similar items in the same part of my listing, the way I can in an in-world shop, that's all.
20. ## Are you part of the "free labor pool"?

Exactly. As a content creator in SL, I am self-employed but I could just as easily be a contract employee for some RL business who wants to set up in SL but not hire a full-time workforce. I get to choose who I work for, if anyone. The only real inequity is that if I wanted to do the same work in RL that I do in SL, I'd expect to get paid a LOT more. I'm doing well if I get paid \$L3,000 for an hour's worth of scripting in SL, but a scripter in RL is going to be paid at least three times that. A RL business that hires scripters at typical SL rates is like Wal-Mart buying clothing manufactured in Bangladesh. I could get upset about that, but I'm basically here to enjoy myself, not to earn a living. Besides, as I said, I get to choose who I work for, if anyone. :smileyhappy:
21. ## sl money can be taxed by the irs?

So long as you keep any \$L earnings in world, they cannot be taxed. After all, L\$ are not real money. They are tokens. You can decide to sell your L\$ for "real" money. If you do, then they are taxable income, just the same as the income you'd get from selling anything else in RL.
22. ## Can ANY internet radio http address be set as the music stream for a parcel? Is BBC possible?

Unfortunately, BBC Radio only streams in RealAudio format. SL will only let you play streams that are encoded as mp2, mp3, or ogg. Until someone more knowledgeable explains how to convert from one stream format to another, I'm afraid BBC RAdio 3 isn't going to play in world. Sorry. :smileysad: