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Rolig Loon

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Everything posted by Rolig Loon

  1. When you say "nothing shows on my dashboard," do you mean that the records on your dashboard look OK? No missing L$? No odd transactions? If so, then don't worry about it. The records on your dashboard are the reliable ones. The number that shows up on your viewer screen in world is often out of sync with reality, or it's just flat out wrong. Mine goes to zero or shows a string of ???? every once in a while too. I have a small heart attack, then take a deep breath and click the number to tell it to wake up and get back in the game. It usually does. Sometimes it waits until the next time I log in. In any case, I know that the L$ balance that I see in my viewer isn't the official one, so I just curse quietly and get on with life. Now, if the balance on your dashboard is wrong, that's more serious. In that case, it's time to call the LL billing office and get things straightened out. Here's how ... Toll-Free (US/Canada) 800.294.1067 Long-Distance 703.286.6277 Our Billing team is available 24 hours a day, seven days a week. Local Toll-Free numbers * France: 0805.101.490 * Germany: 0800.664.5510 * Japan: 0066.33.132.830 * Portugal: 800.814.450 * Spain: 800.300.560 * UK: 0800.048.4646 * Support is in English Only
  2. File many Abuse Reports and document them well. Disclosing RL information is against the TOS. Violations may result in banning. If I were you, I would also shut down the group and find a new set of "friends."
  3. I can't either. That entire sim seems to be misbehaving. You can't even walk or fly in, much less TP. The sim is not off line, but it IS inaccessible. Time to call Live Chat or the Conceirge service.
  4. Rolig Loon

    Library

    Ruth doesn't have to be in your Inventory to "take over" your avatar. Your avatar IS Ruth. So is mine. Ruth is the default form that any avatar takes if the servers can't find the one that's supposed to be in the avatar files in your viewer. When you log in, you are Ruth briefly until the servers finish uploading information from the viewer on your computerand baking it onto the form that you see in world. As you know, sometimes that baking process fails, usually because of a bad Internet connection. When it does, you can get stuck as Ruth until you rebake. A couple of years ago, residents got annoyed at seeing Ruth so often, so LL substituted a puffy white cloud for Ruth, but she's still there. If you use the Character Test option in the Develop menu, or if you set the RenderUnloadedAvatar debug setting to TRUE, you'll see her instead of the white cloud. The only reason she's also in your Inventory, as far as I can see, is that some people like to bring her out as a party gag.
  5. Well, it's certainly not very nice. I would be ticked if I had purchased it too. Unfortunately, though, I doubt that your complaint will have much effect. I have given away plenty of my own scripts with a notice that says that they are free and not to be resold, but I have no illusions about preventing that. You can probably get LL to pay attention if you bought something in Marketplace that doesn't do what it claimed to, but I would be very surprised indeed if they'll do anything about someone just selling a script that he got for free.
  6. The fastest way to make L$ is to get a RL job and import some of your earnings from it. For the amount of time you have to spend on the job, you get paid much better in RL than SL. Equally important, you don't end up tied to your work all the time in SL. If you don't want to import money, however, I think it's wiser to emphasize keeping expenses low than to obsess about raising income in world. I have been a clothing designer, scripter, builder, whatever, in SL for nearly 5 years. I love creating things and I do manage to earn enough to meet my SL expenses. My earnings have grown very slowly over the years, though, because I have never focused on the money. I've never let my expenses grow faster than my earnings and I've focused on the quality of my work and let word of mouth do the selling.
  7. That's a very difficult one to answer, Holger. If it were me, I would probably wait, because I know that buying a faster computer with lots of memory and a top of the line graphics card will cost more money than I have in my pocket today. I'm patient enough to use what I have until I have saved up enough to get the "ideal" system, and I know what I can tolerate in the meantime. If I had enough annoying performance issues, though, I'd start to lose my patience. I don't know how patient a man you are, but it sounds as if you are getting anxious. I also don't know what quality you can buy with 450 Euros, but I suspect that it's enough to get a good system for SL. I know I can get a decent computer for the equivalent sum in USD, especially if I assemble the components myself (or get a talented friend to do it). Only you can decide whether to get a good computer that helps you enjoy SL more now, however, or wait for a great computer that makes you smile more later.
  8. Rolig Loon

    Avatar lag

    Lag is one of the most complicated and heavily discussed topics in SL. There are many causes for it, and many cures, so the answer to your question is not at all easy. Here's some stuff for you to read. >>>> http://wiki.secondlife.com/wiki/Lag http://wiki.secondlife.com/wiki/Troubleshooting_common_performance_problems
  9. Rolig Loon

    Land Glitch!!!!

    That's no glitch. That's what's supposed to happen when a sim goes off line. You should have been immediately logged out of SL if you were sitting in the sim when it went down. After all, your av was being held in a server that was turned off (or in the process of rebooting). Next time you get the 2 minute warning that your sim is about to restart, fly across (or walk across) the border into the next sim and watch. As soon as the sim goes off line, it will do exactly what you describe..... all turn to water. A few minutes later .. POP! ... it will come back again.
  10. You guys confused the poor OP. :smileytongue: He did the right thing by posting here in the first place instead of LSL Scripting. As Peter says, the LSL Forum is for people who are writing their own scripts or who have some scripting insight to share with other scripters. When a post like this appears over there, the moderator usually bounces it right over here.
  11. Take a look at https://jira.secondlife.com/browse/SH-2268? Is that your problem too? If so, be patient until LL's developers find a way to fix it. If you want to help them, post your own observations there. Include enough detail about your system, what viewer you are using, etc. so that they can use it to narrow down the cause.
  12. Start by following the suggestions here >>> http://wiki.secondlife.com/wiki/Troubleshooting_teleporting . Those take care of the most common reasons for teleport failure. If they don't help, come back here and add to your question by clicking on the Options link in its upper right corner and selecting EDIT. Please do NOT start a new thread.
  13. There's no way that we can check on him, any more than you can. We are all SL residents, just like you. If your friend gave you an e-mail address, you already know more than we do. If not, all you can do is send him an IM and hope that he has his Preferences set to forward IMs to e-mail. Unless he told you his RL identity and contact information, you're out of luck.
  14. You're talking about L$10 = 4 cents U.S. Skip your donut tomorrow morning and bring the money in world instead. You'll have enough to pay for about 40 texture uploads and you won't have to beg.
  15. It's probably not every time, but often enough that you notice it. You probably belong to one or more groups that share liabilities among all group members. If the group has to pay a weekly fee of L$30 to place its parcel in Search, for example, every member of the group is assessed an even share of the L$30. To find out which group you are paying, open your dashboard at secondlife.com and look at Accounts >> Transaction History. You'll be able to see exactly how much was paid and to whom. Then, you can decide whether to stay in the group or maybe send its owner a polite note asking whether the fee could be removed for general members.
  16. Open Preferences >> Graphics and take a look at your Maximum Bandwidth setting. My guess is that you have it set way too high. If so, and especially if you have your other graphics settings reasonably high, your viewer is using every bit of your available bandwdth just to render textures, get object shapes and positions right, and handle communications. There's no bandwidth left for voice. Try lowering your Maximum Bandwidth setting to something like 500. If voice works, you can raise it a little at a time until voice starts to cut out again. ETA: I'm assuming that you checked your settings in Preferences to be sure that Voice is actually enabled. Just as an experiment, though, you might try DISabling voice, hitting the "apply" button, waiting a minute or so, and then enabling it again. Sometimes that simple toggle with a wait in between is enough to jump start a connection to the Vivox servers.
  17. Kwakkelde Kwak wrote: Patrick Playfair wrote: { llSetTexture("textures",current_index); if(++current_index >= textures_number) current_index = 0; } I'm not sure, but "textures" isn't specified from what I can see and current_index never changes.... Good catch! "textures" will be interpreted as the name of a texture in the object''s inventory. What the OP want here is llSetTexture(llList2String(textures, current_index),ALL_SIDES) , using the variable name for the global list he has defined above. He is incrementing current_index, though. It's right there in the if statement.
  18. It sounds like maybe your sim is having a problem. That sort of simple editing should always work. I assume that you are using the script editor in your viewer, or are copying directly from an external editor like LSLEditor, not from something like your word processor. Try standing in another sim while you do it and see what happens. BTW, the script you just posted compiles just fine. It really ought to be indented for clarity and I still advocate using curly brackets after that if test, even if they aren't absolutely necessary in this case. Even if you don't do any cleanup, though, this script should perform properly now.
  19. Yeah, but what Dora and I are saying is that we already have two functions that do what the OP is asking for. Why create yet another one?
  20. Furn Gully wrote: I am having the SAME Problem, Ive gone threw Viewer 2, Phoenix, Firestorm, AND Singularity. They work for a short time but then the DNS issue comes up after awhile. I have been playing Second Life for the last 7 years. I have NEVER had this problem until Recently. I am Using Windows 7 also. The Only solutions I can find for this problems are for MAC's. Actually, none of the solutions posted so far are specific to Macs. The Neil Robinson one comes closest, but only because he happens to mention that Macs have been more prone to DNS problems for some reason. If you are changing your DNS settings, I think it's actually wiser to use the free Google public DNS servers (link in my earlier post) than to use addresses that you find on a web site somewhere -- even one that is as reliable as Robinson's probably is. If nothing else, you can be fairly sure that Google's servers will always be available. If you are having DNS problems regardless of which viewer you use, I suspect that the problem is your router itself. Just to check, try bypassing the router completely. Plug your computer's Internet cable directly into the modem. If the problem goes away, I'd suggest that it's time to find yourself a new router. If not, then we're back to square one and I'm out of fresh ideas.
  21. The bottlenecks are your Internet connection and your graphics card. The amount of available bandwidth on your Internet connection is like a nozzle on a hose. Once it is opened as wide as you can get it, you can't shove data through any faster, no matter what you do. (See my Permalink note on Marigold's post in his thread.) If you have a fast Internet connection (that is, one with a high bandwidth capacity), you still need to have a graphics card that can handle it. You can put a lot more water into a bucket with your garden hose than you can in a teacup. SL puts a heavy demand on rendering images, so you need a card that can render them quickly and that has loads of memory to cache them for rapid reloading. The graphics card on a computer that's designed basically for word processing and office applications isn't up to the task. If you have those two bottlenecks optimized, then you can start worrying about secondary things. Don't use wireless, for example, because wireless loses bandwidth easily. In SL, lower your draw distance, stop using Shadows, and turn off Anti-aliasing.
  22. With all due respect to Torley, he's wrong on this one. The Maximum bandwidth setting gives you the false impression that you can get more bandwidth if you just move that slider all the way to the right. NOT TRUE. All that slider is doing is telling your own viewer how much of your own available bandwidth it is allowed to use for defining shapes, positions, and textures, and for communication. If you only have 1,000 kbps available, increasing Maximum Bandwidth beyond that will make no difference at all. Worse than that, it will actually wipe out your streaming media and Voice. Neither of those services count in "Maximum Bandwidth" because they are carried on different servers, yet they both demand a portion of your own available bandwidth. If you have 1,000kbps available and use ALL of it for basic functions, there's nothing left for streaming music or video, or for voice. The better tactic is to always set your Maximum Bandwidth to about 75% of what you have available. That will decrease your FPS and generate more lag for you, unfortunately, but will keep voice and streaming media intact. Ultimately, the only way to really increase bandwidth is to find an ISP from whom you can buy a high bandwidth service.
  23. It shouldn't reset at all. So long as you have that box checked and are paying the L$30 fee weekly, it should be permanent. That sounds like a question to ask in Live Chat or to ask the Concierge service.
  24. I still wonder why you are trying to deal with LSO instead of Mono. You don't have to work in a 16K limit
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