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Rolig Loon

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Everything posted by Rolig Loon

  1. That's a very good question indeed. There was a time when separate language knowledge bases would have been unquestionably the right answer. As translator software has improved steadily, though, we are getting to a point where that's no longer clearly the best answer. I can see a future not far off in which the KB is published only in English, translatable at the push of a button to the user's own language. You can anticipate that day now by writing KB text in nice short, simple sentences that use a minimum of jargon. Test how well they translate with Google Translate or your favorite softw
  2. The problem is that llGiveInventoryList does not let you include any no copy items in the list. See caveats in the LSL wiki HERE: If inventory permissions do not allow copy, the transfer fails and an error is shouted on DEBUG_CHANNEL. You didn't ask for anything else, but while I'm here .... :smileytongue: You can simplify your list-building statement by writing if (name != llGetScriptName()) {items += [name];} The extra step of clearing the list before adding new items doesn't make any difference, and it makes your code clunkier. At the same time, although not strictly necessary, you sh
  3. Nope. When you start a timer, you specify llSetTimerEvent(X), where X is a number in seconds. There's a practical limit on how big X can be, because the largest number LSL can handle is 2,147,483,647. However, there are only 31.2 million seconds in a year, so SL isn't going to be around long enough to hit that limit.
  4. I'm not sure what you mean. Dead is dead. The timer you write determines when the object dies. Once it no longer exists, there is no more. In this case, it sounds like the OP really wants to delete the object from inventory when he has given out enough copies. That's not llDie, but llRemoveInventory. ETA: Actually, as I reread the OP, it's not clear whether he wants the items in the vendor's inventory to disappear after a number of them have been dispensed, as I thought, or whether he wants the entire vendor to disappear. If it's the first of those, llRemoveInventory is the right choice.
  5. It may be a lag problem. IMs can sort of pile up and then get dropped if the servers are too busy. If it's happening consistently with one avatar, though, that's not a likely answer. It's possible that your friend has muted that one av, either on purpose or by accident. You might ask. Can he receive normal chat from you in world?
  6. It's still there in Phoenix, and there are several good free translators available in world too. I use the Phoenix system now, but I have used the Simbolic translator and found it fairly reliable. Many people I know also use the Universal translator, also free. None of the systems is perfect, but if you stick to simple, short sentences and avoid slang (and typos, my downfall), then they are good enough for most conversation.
  7. Ah, OK. I see what you want to do. You still can't do it, but let me show you why. Put the jacket on and then go into Appearance mode. Select the tab that says "Jacket". You'll see a display that has three square windows on the left side and a series of windows on the right that have sliders for changing various properties of the jacket. The windows on the left are labelled Upper Fabric, Lower Fabric, and Color. Those two fabric displays are not just thumbnail pictures of the fabric; they are also pattern pieces cut to the shape of the jacket. If you had that pattern in your inventory --
  8. The Scripting forum is meant as a place for scripters to learn from each other. It's not really a place to look for scripts. If you are looking for someone to write a script for you, the best place to ask is in the Inworld Employment section of the Commerce Forums (http://community.secondlife.com/t5/Inworld-Employment/bd-p/InworldEmployment). If you are looking for a script that already exists, try Marketplace or the LSL Scripting Library (http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary) or the Wanted section of the Commerce forums (http://community.secondlife
  9. Oh, you can dye your jacket, or replace its fabric with any other fabric that you own (as long as you have mod permission on the jacket itself, which you apparently do). You just can't copy the existing texture unless you have permission from the artist who created it. It's not a SL restriction. It's a legal restriction in almost every country. Intellectual property.
  10. From what I can tell from a quick Internet search, your system is having trouble finding the OpenGL drivers for your graphics card. It seems to be a problem with Windows 7 on some systems with ATI graphics cards. The newest drivers are apparently faulty. Here's a suggested fix posed on ONE TECH FORUM: in order to use openGL, copy : %WINDIR%\system32\opengl32.dll - to : %WINDIR%\system32\.dll yes... ".dll" without name. Will work with the following command: start -> execute (or shortcut WindowsKey + R) : cmd [ok] cd %WINDIR%\system32 copy opengl32.dll .dll If UAC's still acti
  11. If you don't have a full perm copy of the texture in your inventory, then you can't export it to your hard drive to make any modifications. You would need to have either made the texture yourself or bought it with full permissions. Making a copy of a texture that you do not own is a violation of the TOS and DCMA, so I don't recommend it. If you do own the full perm texture, however, all you need to do is open it in world and select File >> Save Texture As ... to export it to your computer. Then you can use Photoshop or GIMP or whatever.
  12. I think it's a matter of poor statistical sampling. The new forums just haven't been around long enough to build a steady user base. A lot of people are still stumbling around, trying to figure it out. Frankly, I find the new Knowledge Base difficult to search myself, so it doesn't surprise me if the usage statistics there are all screwy. I agree with Charolotte that I've seen a rather healthy increase in the number of posts in Answers from non-English speaking residents. Hardly a day goes by that I don't find myself responding to someone who posted in French or Italian. Fewer Germans so f
  13. It's a bit hard to tell from your description, and I can't get in world to look for myself, but are you sure that it isn't just a set of megaprims with an alpha texture applied to them? That's how I would do it if I had to.
  14. I'm not sure which option you want. If you simply want to hand out everything that's in the vendor's contents, use llGetInventoryList. That will hand th user a folder with everything inside. See the example HERE. On the other hand, if you want to put several items in the vendor and give the user a choice of which one to receive, you'll need to build a script that uses a dialog. If you've never written one before, take a look at the very nice tutorial HERE. If you are selling the object that the user chooses, the smart thing to do is change to a new state with a money event in it. Use a
  15. You don't cause any problems for yourself by clearing cache except that, as others have noted, your graphics card has to reload any textures that used to be in cache before as it sees them, so everything looks grey for a bit until that's done. An argument could be made that you cause lag issues for other people when you log in after clearing cache, since you're using a fair amount of the sim's bandwidth for a short time as the asset servers reload your inventory. That's one of the reasons for logging in on a vacant sim like Smith or Pooley -- that, and of course your inventory will load fast
  16. Any spot in SL is on the world map. All the OP needs to do is create a LM.
  17. Send each alt an IM that includes either a SLURL to your home or an LM. Then log on as each alt and use the received information to go to your home. Then have each one "Set Home Here."
  18. Nice job. Yes, just ask politely and your neighbor ought to restrict sound to his parcel. He has nothing to lose by doing it, and it would be friendly.
  19. One of the possibilities suggested at the wiki link I put in my last post is THIS ONE, which uses a free Google API. I haven't tried it myself, but it seems like a good one to look at, and the price is right.
  20. Freedom Rush wrote: I will try that but why do I still hear when I turn all media off? This is what is freaking me out. That suggests that it's not a parcel media or prim media sound, but a scripted one. Suspect something designed as a friendly greeting. As suggested above, maybe a doormat.... ?
  21. You don't need land to form a group. All you need is L$100 and a friend. An alt is even better. Then you start doing interesting things (sponsor an event, organize a hunt, ....) that appeal to like-minded people.
  22. If it only plays once, it may be tough to find. It might be played by a scripted item that you trigger by colliding with it, or maybe by just showing up. You could try highlighting transparent objects in the parcel and going around systematically dragging selection rectangles and hoping to discover a hidden prim that's the culprit. If you have sim manager perms, you can also look in the Top Scripts list for anything that looks out of the ordinary. Unless it's a very large prim, chances are good that it is close to wherever you hear it. Sound from a prim doesn't travel far.
  23. Bien sur, mais c'est de la vraie monnaie, n'est pas? ;-)
  24. That can be a challenge. The best solution is often to send an occasional e-mail between prims to update the URL. It's clunky, but it works. There are also some dynamic DNS server options described HERE that you may want to consider.
  25. The "Is it plugged in?" question in this case is "Did you check to be sure that you are wearing the group tag when you tried getting the meter?" I can't count the number of times that I have had the wrong tag overhead and been denied access to someplace or been forbidden to pick up some item. It may also be a lag problem, in which case the best solution is just to try again another time. If the sim's servers are busy or your own client is acting up, you can sometimes have trouble rezzing items or picking them up.
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