Jump to content

Rolig Loon

  • Content Count

  • Joined

  • Last visited

  • Days Won


Everything posted by Rolig Loon

  1. @AmandaHoliday As one who also shares an age with the hills and valleys, I sympathize. I play the same sorts of budgetary what-if games every time something in my computer acts up. On the cautious side, I resist making major upgrades when a little band-aid patch here or there will hold the machine together. Taking the longer view, I recognize that a major upgrade today can be much less expensive than it will be if I put it off for another year or more. Technology does not become cheaper if I wait. My solution is to follow a middle path, replacing a component here or there as something breaks and then, very infrequently, doing something big when technology makes a really enticing leap. My desktop machine was built in 2006 by my son's ex-Father-In-Law. Over the years, I have replaced graphics cards, hard drives, modems and routers galore, monitors, power supplies, and -- finally last summer -- the mother board. That last replacement meant also replacing the case that everything is in. The computer is somehow related to the apocryphal axe whose owner had replaced its head four times and its handle another half dozen times -- and yet it was still the same old axe. At each evolutionary step, I have balanced the same questions you are now asking and have always decided that it's wiser to spend money today than to delay the inevitable and spend more tomorrow, as long as I have the money today. At our age, some things can no longer be put off indefinitely.
  2. If you are a Premium member and "it" is the registration page where you sign up for a Linden Home, then the only thing I can think of is that you were asking for a theme that is currently sold out. In that case, try the advice here For other information, refer to the Linden Homes wiki site >>> http://wiki.secondlife.com/wiki/Linden_Lab_Official:New_Linden_Homes_2019
  3. And because an alarming number of resident-created objects are not really created entirely by the residents but are copied/stolen from other sources without regard for intellectual property rights. Linden Lab won't put itself in legal jeopardy by taking a chance on things that may be questionable. Besides, the Moles are some of SL's most skilled, imaginative creators. 😉
  4. Assuming that the new card will fit into the same slot on your computer's motherboard where the old one is, and assuming that it's the only thing that needs replacing, swapping one card for the other is as easy as replacing a light bulb. Well, almost. If your fingers are as un-nimble as mine are, it may be slightly more frustrating, but not much. In any case, a local tech shouldn't take more than a few minutes to do it, so the fee should be reasonable. Before you buy a card and have someone do the work, though, you should find out whether you'll need to replace other components, like a power supply.
  5. Quite simply, your Premium membership gives you a waiver for the monthly land fees on 1024 sq m anywhere on the Mainland estate. You may either use it to pay the land fees on a parcel (or parcels) that you buy yourself, or you may use it to pay the fees for a Linden Home (which is on its own 1024 sq m parcel in the Mainland estate). It's totally up to you. The bottom line, though, is that it only pays the fees on a total of 1024 sq m of land. So you can't cover the fees on both a Linden Home and another 1024 sq m of land. You will always pay the fees on anything beyond the 1024 sq m waived by your membership.
  6. @Laila Schuman Do you have a question? If so, it might be smart to start a brand new thread instead of burying your question in this very old one.
  7. Nope. Read the covenant: " *Your Linden Home may not be removed, modified, exchanged, set or deeded to group, or transferred. *Residents must use one of the houses provided. Modification of the house itself beyond what is built into the controls is not possible. Additional buildings or structures are allowed as long as they are in theme and meet the height restrictions."
  8. You read and agreed to the SL Terms of Service, which say (Sect. 3.1): "You acknowledge that Linden Dollars are not currency or any type of currency substitute or financial instrument, and are not redeemable for any sum of money from Linden Lab at any time. You agree that Linden Lab has the right to manage, regulate, control, and/or modify the license rights underlying such Linden Dollars as it sees fit, and may revalue or make such license rights more or less common, valuable, effective, or functional, and that Linden Lab will have no liability to you based on its exercise of this right. Linden Lab makes no guarantee as to the nature, quality or value of the features of Second Life that will be accessible through the use of Linden Dollars, or the availability or supply of Linden Dollars. As Linden Lab deems necessary, in its sole and absolute discretion, we may limit the total amount of Linden Dollars that may be purchased at any one time, and/or limit the aggregate amount of Linden Dollars that may be held in your Account."
  9. When you open a new account with Linden Lab, your trading limits are set low on purpose. Your selling limit is set to zero. That's partly to protect you from yourself, because a lot of newbies go crazy spending money before they know how SL works. It's mostly to protect SL, though. Federal and state agencies can get really nasty on Internet-based companies if they suspect that they have made it easy to use their businesses to launder money. Setting your trading limits low is meant to discourage people from washing drug money and whatever else through Linden Lab accounts. After you have activated your account by using it at least once to buy L$, your trading limits start to increase automatically. If you think that they are not increasing fast enough, you may submit a support case to ask LL to review your credit history and change the limits. I suspect that they will be less enthusiastic about granting a request if you build a reputation as a "problem customer".
  10. As you can tell from the general tone of other responses above mine, the best advice is: "Don't plan on coming to SL to earn a lot of money." Come here to experiment, to learn, and to have fun. If you want to be creative, make things that you and your friends would like. If they are also things that other people might like, and might be willing to pay for, that's great. But don't count on it. Make things because you want to, not because you want to earn money from it. The same is true of being a landowner/landlord, a performer, or anything else that might provide income. Do whatever it is because you enjoy it. I have been a landlord and a creator for 13 years. On average, I have made enough to pay for my own expenses (land fees, materials, personal items ...) so I have rarely had to bring more than a few dollars in world to buy L$. I have also never taken money out of SL. This is a hobby, a vacation world, and I am enjoying myself. The last thing I want to do is ruin it by making SL feel like coming to work. Creating and selling things is indeed a competitive life, just as it is in RL. There are plenty of really good creators, so it's not easy to establish yourself as yet another one. There's also a lot of junk out there, so it's easy to get lost in the crowd. If you are truly good and are interested in earning money with your talent, sell your work outside of SL and then buy L$ to enjoy SL with. You will be paid more for your time than if you sell only in SL, and you will have more of your SL time to relax. If you want to create for fun, though, this is a great place to do it.
  11. Or are you trying to send less than the $10 US minimum out of your account. You may do that if you are closing the account, but not otherwise.
  12. I can imagine a couple of ways to script an attachment to do that. It would be a very annoying griefer object, so I would never do it, but I suspect it wouldn't be all that hard. Check your av for any unexpected attachments and any scripts that you didn't think you were wearing -- perhaps in something you bought or were given recently.
  13. Here's a bit of history that might make it clearer why we ever had to use WarpPos. In the early days of SL, the only way to move an object from one place to another was with llSetPos. That's a fine, basic function but it has one major limitation: it will move the object no more than 10 meters -- great for little local stuff but not for lifting an object a couple of thousand meters in the air. Sometime very soon after SL opened, therefore, scripters began tinkering with ways to simulate long jumps by stringing together a set of 10 meter hops. That's what both WarpPos and JumpPos do. They were terrific for their time, but they had a couple of big limitations. They moved the object in a straight line from point A to point B, but had no way of knowing whether the path would lead across places where scripts were disabled or there were ban lines or physical objects in the way. Sit teleporters that used the functions would often stall and leave you stranded halfway. The other big limitation was that llSetPos imposes a 0.2 second delay for each 10 m hop. If you were hoping to jump from the ground to 3500 m, it was a slow elevator ride. Scripters lobbied LL for a long time for a new function that would beat those two problems, and LL finally did, by giving us llSetRegionPos. It moves an object in one single hop with no delay at all. Scripters walked away from the old, obsolete functions overnight and never looked back.
  14. That is an extremely old script, using a function (WarpPos) that hasn't been necessary in SL for at least the past ten years. This one for some reason also uses the antiquated JumpPos function, which does exactly the same thing. I'd advise you to simply toss it and write your own sit transporter instead. Use the llSetRegionPos function. It was introduced ages ago as a quick, easy way to move an object to any spot in the region, immediately making the old, clumsy WarpPos and JumpPos functions unnecessary. A sit transporter doesn't teleport you. It's simply a prim that you sit on and then move to a different spot in the same region, while you are still sitting on it. When you arrive, the script unseats you (that's the llUnSit function in your script) and then returns to the place where you found it ( that's why WarpPos and JumpPos in your script both point right back to init_pos at the end of the changed event ).
  15. Join the party. We all get confused sometimes. If you read the stuff in the Linden Homes wiki ( http://wiki.secondlife.com/wiki/Linden_Lab_Official:New_Linden_Homes_2019 ) or in the Knowledge Base, though, you'll find that most of your questions are answered pretty well.
  16. Get a better boat? Or slow down before crossing the boundary?
  17. Of course, you can create informal spots like that anywhere. Some of my closest SL friends get together for an hour or so a couple of times a week just to do underwater Tai Chi in my pond or go dancing in a friend's wooded copse. It's not really for the exercise or the dancing, but for trading silly stories and commiserating about our failing washing machines or sharing vacation plans. It's "I won't touch your hot buttons; don't touch mine" time.
  18. That's never been my sort of thing in RL but I wouldn't be surprised to hear that someone had created a place like that in SL. It could be a relaxing kind of chatty spot.
  19. Fumbling in nightgowns gets annoying. CHILL
  20. I think this is true. It's not a new problem -- we have always had poor readers, or readers who are impatient with lengthy text -- but it is accentuated by the ways that our fast-paced life emphasizes sound bites over discussion. For example: quite aside from social media, people are finding it easier and certainly faster to send text messages than to chat on the phone the way we used to just a decade or two ago. True debates and in-depth analysis used to be common on television but are now replaced by 10 second highlights (except on public television/radio). Social media are simply following the broader trend toward communication by snippets.
  21. 使用Second Life的软件已更改了许多次,因此较旧的版本今天无法使用。 其他软件可能很危险。 您应该只使用Linden Lab的官方软件,或者使用此页面上列出的替代版本:http://wiki.secondlife.com/wiki/Third_Party_Viewer_Directory。
  22. 寻找某人为您翻译此信息。 它可能有助于解决麦克风问题:https://wiki.firestormviewer.org/fs_voice ------------- Find someone to translate this information for you. It may help fix the problem with your microphone: https://wiki.firestormviewer.org/fs_voice Linden Lab不支持Windows XP的使用,Microsoft也不支持。 如果找到了支持XP的查看器,则它不是可靠的版本。 这可能很危险。 不要使用它。 仅使用批准的版本。 阅读我对其他问题的回答。
  23. 在您的库存中,找到一个与通常使用的形状不同的形状,然后将其磨损以替换您正在使用的形状。 如果这样做不能解决问题,请对您执行相同的操作 系统皮肤 系统眼睛 系统发基 ------------ In your inventory, find a shape that is different from the shape you usually use, and then wear it to replace the shape you are wearing. If this does not resolve the issue, do the same for your System skin System eyes System hair base
  24. 因为该公司在2010年更改了规则。在此之前,每个人都有两个名字。 旧居民可能会保留其原始姓名,但2010年以后的所有新居民都只有名字加上姓氏“居民”。 -------- Because the company changed the rules in 2010. Before then, everyone had two names. Old residents may keep their original names, but all new people after 2010 have only a first name plus the family name "resident".
  • Create New...