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Rolig Loon

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Everything posted by Rolig Loon

  1. Fantastic! I assume you're talking about the third script. At its start, see the line that says integer AUTO_START = TRUE; // Optionally FALSE only if using CONTROLLERS. ? Set it to FALSE and see what happens. I'm too tired to check, but that looks like the answer. Sometimes when you're dealing with someone else's script you just have to tinker. Try something. If it works, great. If not, move on to plan B. Whatever that is. You always have the original so you can start over again if necessary.
  2. It's not really too hard, since you already have the previous scripts. It would be a good learning exercise. We don't provide custom scripts in this forum and would not offer to modify a script that you got from somewhere else, so I have given you the support I can. If you can't make the modifications yourself, I'd suggest posting a note in the InWorld Employment forum to attract a scripter who might be willing to do the work for you for a fee.
  3. You'll have to rewrite each script, replacing whatever event currently triggers the effects (touch_start or link_message) with an appropriate changed event.
  4. In each case, use a changed event and trigger it with if (change & CHANGED_TELEPORT) See https://wiki.secondlife.com/wiki/Changed
  5. See Maestro Linden's comment in that BUG Jira. He verified the bug and has found that you can suppress the collision sound with a non-empty sound, played at zero volume: llCollisionSound("900bdb8a-a208-1c9b-c08e-c67016bf3069", 1.0);
  6. Yes, if you are working with an Experience. If you aren't, then you have to let your "giver" rez the box and then expect the recipient to give it permission to attach. You can request permission on rez. I'd suggest putting a timer in its script to kill it if the recipient doesn't claim it soon (or maybe just make it temp_on_rez). Otherwise, your giver might end up cluttering the area.
  7. When you look at the OPTIONS tab in About Land, does the Teleport Routing menu in the lower right corner of the page say Anywhere, like this one does? If not, then you have a defined Landing Point that will override your own decision to use some other spot for a "home" position . You can remove the Landing Point by clicking the Clear button or by opening the Teleport Routing menu button and selecting Anywhere. I know that I already gave you this advice earlier but I may not have been as clear about it as I meant to.
  8. I'm sorry. I do not understand. What links are broken? Where are you entering your name and password? Who says that they are incorrect? And how is this problem related to the "home" position that you have been asking about?
  9. If you want to alert Linden Lab to a problem like this, the way to do it is with a Support Case >> https://lindenlab.freshdesk.com/support/home It's probably worth mentioning that although being a Premium member does bring some "perks", including the option of having a Linden Home, there's no guarantee about where you land. That's not a "perk".
  10. When you select the Set Home To Here option in the World menu, your viewer will set "home" to the spot where you are standing at the moment (assuming that you are in a place that allows you to set home -- like your own property -- of course). So, if you want to set "home" to a specific spot on your parcel, stand there before you select that option. If that's not working for you, open the About Land panel and look in the Options tab. If you have set a Landing Point there, it may be overriding your "home" position. Just click the Clear button to unset it. For future reference, this is a resident-to-resident forum. Lindens may occasionally read things here, but it's rare and they will almost never respond. The replies you get here are from other residents.
  11. It's just upside down. Can't you just rotate it by PI/2?
  12. To be sure that you understand what Rowan is asking ..... $L sales using the Market Sell option do go through instantly, because you are selling directly at whatever the current asking price on the market is at the moment. If you have chosen the Limit Sell option, though, you are waiting for some other SL resident(s) to accept the terms of your sale. If you asked for a sale price that is too high, you'll have to wait until all offers at a lower price have gone through before someone will be desperate enough to meet your terms. It could take days, or weeks, or forever....
  13. Exactly what Rowan said. Every item in SL, including parcels of land, can only be owned by one account. If you have created a group, you can deed your region to the group and then designate your husband as a co-owner of the group. That will mean that you and he will have the same rights to set access privileges, change the music stream, rez and remove objects, and so on. The region itself will still remain under your name as the one who must pay the monthly fees to LL, but in all other relevant ways, the two of you will share responsibilities and privileges there. Whenever the subject of group management comes up, we have to be sure to mention that a co-owner of a group has all the same abilities as the original owner. Most importantly, neither one of you can kick the other one out. If your partnership should dissolve, you'll have to trust each your co-owner to leave voluntarily. This can get tricky if the two of you have major problems, because either one can take or sell group objects and mess up the other one. Sort of like Real Life, actually. EDIT: That's why Rowan suggested using the Estate Manager role instead of suggesting co-ownership, BTW. 😉
  14. I've had trouble with things rezzing oddly today too. In my case, they have rezzed with perms messed up so I can't copy full perm objects. If I restart the region, everything is fine. Till an hour later. SL is weird today.
  15. Take a look at all of the LSL functions that start with llDetectedTouch. The ones you are most likely to use first are llDetectedTouchST, llDetectedTouchUV, and llDetectedTouchFace, but the others are handy in some situations.
  16. THIS ^^^ totally! Sheesh! I put in my order for snow back in July, when it was ghastly hot, so I've been waiting for half the year. I hate supply chain issues. If we don't have at least a foot of it on the ground before Christmas, I'm going to write a stern letter to the newspaper.
  17. I haven't thought about Puppetteer for a very long time, but it should work for some things. Frankly, though, simple things like items that circle the avatar are easiest to write as one-off scripts. You can do that with a half dozen lines of code and llTargetOmega.
  18. I don't deny that at all. When a review actually includes a detail that says more than "I liked it" or "I hated it", it can be quite helpful, especially if the comment is about something factual ("The ad says the dress is navy blue, but it's actually black"). A review is always a commentary on how well the buyer's expectations matched the seller's presentation, though, and that's a subjective matter. After all, some buyers are much more attentive to detail than others, have higher standards, or are simply more observant. All in all, I'm not quibbling with your observation, Scylla. Writing and reading reviews are both exercises in critical thinking. There can indeed be some helpful reviews. However, my feeling is that there are enough possibilities for confusion/misdirection/ineptitude on both sides of the equation that reviews in general have little value.
  19. Yes, if someone actually typed a message (not just clicked a button) the system automatically sends a note that gets forwarded to e-mail. It just says "XXX left a review of YYY." I suspect that most small time merchants (like me) log in to MP to see what the review said and then send a note back to XXX if it's something that needs a reply. I am less confident that larger merchants or non-English-speaking ones respond as reliably.
  20. But in many of those those cases the review is misleading. "Non-delivery" is very often either a Marketplace system error or a user error, neither of which tells you anything about the merchant or the product. "Scripts not working as intended" tells me nothing, unless it says specifically what the scripts didn't do. Reviews like that are particularly misleading if the creator has already resolved the issue (perhaps by rewording the ad or by pointing out to the reviewer that -- duh -- she has to press the big SAVE button to store new preferences). A stale negative review is even worse than one that was written by the merchant's alt or ex-partner.
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