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Rolig Loon

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Everything posted by Rolig Loon

  1. Quite seriously, the responses here ought to raise a red flag for the OP and for any organizations that he wants to enlist in his project. Most people who are responding here are long-time SL residents. We like this place. We all have different reasons for being here, but we all share a sense that SL is interesting and worth visiting ... over and over again. If we think that this is a crazy idea, that should tell the OP something about how appealing it is going to be for people who know little or nothing about SL. That's not to say that there can't be good ways to offer outsiders a peek
  2. Why in heaven's name would anyone want to do that? This is a social meeting/shopping/creating platform. Who would pay to watch other people shop and chat with each other? Watching creators at work could be interesting, but most of the creative work of mesh modeling, scripting, and animation is done offline. It's fun to watch the Moles landscaping Bellisseria, but would I pay to watch them?
  3. I think the OP misses the whole concept of "interactive" and has no clue about continuous client-server data transfer. I hope he's only spending his own money on this plan and isn't going to drag some other clueless investors down with him.
  4. And then, of course, there's the issue of ping time. When you use a satellite connection, signals are being bounced off a satellite in Earth orbit, far enough away that it takes several hundred milliseconds to complete the trip. That's no problem if you are watching cat videos on YouTube, but SL depends on rapid, continuous data transfer between LL servers and your computer. If your viewer and the servers are out of sync, you get major lag and frequent crashing. Ask SL residents who are halfway around the world from the Lab's servers in California what that is like.
  5. Not likely. As you remember, Linden Homes are assigned randomly, so no one is ever guaranteed a specific home. Also, homes are in high enough demand that an abandoned one is not likely to stay available for very long at all. Chances are pretty high that someone else already owned your old home before you even sat down to type your question. You can of course contact Live Chat or submit a support case to ask.
  6. However, I suspect that you are like me (and like most people I know in RL) and that you have never been banned from someplace in RL. It's just not one of those things that happen to most people unless they are troublemakers or are wandering into places where they really shouldn't be. If you were banned from a place in RL, though, the rules would be almost the same as they are in SL. The club owner would be perfectly within his rights to kick you out for annoying people, flirting with his sister, wearing orange on St. Patrick's Day, or just because he doesn't like your looks. It's his club
  7. A landowner does not need to have a reason for ejecting you and banning you from his land. The SL TOS is very clear about this. Read Sect 3.4, in which it says, " You may permit or deny other users to access your Virtual Land on terms determined by you ." The landowner does not need to explain his rules to you. The best thing you can do is to stop trying to go there. SL is a very big place. Find somewhere else to enjoy.
  8. No, that will let you add a color to the texture, but the OP wants top write letters and numbers on it. That's a very different challenge. :)
  9. As luck would have it, a friend and I have been working on a related problem. Teleporters that use the LSL functions llTeleportAgent or llTeleportAgentGlobalCoords should be able to control the direction that you face when you reach your destination. They usually do, if you script them carefully, but not always. And of course, those functions only work if they are used in scripts that are set to an Experience, which means that they have some very nice niche uses but aren't necessarily things you can just drop into the average region in world. The bottom line is that it is possible to create
  10. There's no way that you can modify a texture once it has been uploaded, so you can't add letters and numbers to the texture on your shirt itself. The only way I can think of to do what you are asking for is to create a new object -- something like a transparent billboard with a lot of letter-sized faces on it -- that would be worn on top of the shirt. Then script that object to display your letters, one on each face. You'll find some nice systems in Marketplace that you can use for that part of it. I like FURWARE, myself. It's easy to use and it's free! The big challenge with creating an
  11. I would be very surprised if your backup had a different script it in than the one that's giving you trouble. You really need to rewrite its logic. Otherwise, you're just living with a troublesome system that will be problematic if the region servers have a lot of other things on their minds. The busier the region, the more likely you'll have problems.
  12. Congratulations. At this point, it may not be important to figure out what was wrong before, unless you have time on your hands and are still vexed by it. In the end, the goal is to get a script that works, and it looks like you're there.
  13. Most regions restart on Tuesday morning (SLT), but the RC regions restart on Wednesday. It sounds like your region is on the standard schedule, Belinda.
  14. The way that the new name deal works, you can only choose last names from an approved list. See and then the more detailed information in https://lindenlab.freshdesk.com/support/solutions/articles/31000155068-changing-your-username-faq/ . BTW, we are all SL residents here, just like you. Lindens occasionally lurk here but very rarely participate in the forums.
  15. That's a very odd sort of graphics glitch, if that's what it is. Your script isn't doing anything that involves changing textures or alpha. It's just resizing and moving things, so I can't see how your viewer is ever being put in a position of having to "remember" what a closed or open blind looks like. The only scripted changes are all handled by the servers. The only thing can imagine is that somehow that odd blind is being resized and moved when it's not supposed to be. There's nothing in your script that should do that, but did you by any chance have a test object nearby when you were
  16. Pssst It's Wednesday Yeah, rolling restarts on RC regions are scheduled for Wednesdays. In any case, this is part of routine maintenance. Welcome to SL.
  17. Sadly, this situation often has overtones of "blame the victim". Linden Lab really can't control what someone posts on a third party site, and can't use prior restraint to prevent someone from taking inappropriate photos. The best we can each do is to either be sure that we wear underwear or develop a thick skin about how much of our avatar is visible to the general public. It's our own "fault" if we don't take precautions to keep from being seen naked. I don't see much way around it. Personally, I have developed a thick skin over the years, but that's a personal decision. YMMV
  18. I don't see anything inherently wrong with the script ... at least nothing that would cause that odd behavior. Unless you are planning to be able to open the blinds individually (in which case, you will put a separate script in each set of blinds and will control them separately with "open" and "close" messages on different channels), it would be more efficient to link them all to the house and use one script to open/close them all at once. To do that, you'll first need to grab their link numbers in state_entry and then you'll need to modify your two user-defined functions to loop through al
  19. Open your editor (CTRL + 3) and left click on the scripted object (or simply right click on the object and select EDIT). Then open the Contents tab and locate the script. DOuble click to open it. Then ... Click that little box that says RUNNING. EDIT: You could also select the object and then select Edit >> Scripts >> Set Scripts To Running from the menu bar at the top of your viewer screen EDIT yet again: Please note that you cannot set a script to running while it is in your inventory. It has to be in an object, so rez a cube first and then drop it in (or
  20. http://wiki.secondlife.com/wiki/Creating_HUDs
  21. You're not the only one. In Horizons Polaris http://maps.secondlife.com/secondlife/Horizons Polaris/146/133/23
  22. default { state_entry() { integer random_number = 1 + (integer)llFrand(20.0); llSay(0, (string) random_number); } } That's about as simple a beginner script as you can ask for.
  23. I arrived early in 2007, went through Orientation Island, and then somehow ended up magically at a Japanese bus station. I must have clicked something. I have no idea. I do remember that it was quite a surprise, because I hadn't considered the possibility of teleporting. I logged out and logged back in again, expecting to be back at Orientation Island, but was still at the Japanese bus station. It took me quite a bit of experimentation to discover how to teleport on purpose, and then a bit longer to figure out how to predict where I would end up. Once I did that, I looked for a library,
  24. That's not what Rolig Loon said. I never said anything at all about compression, so don't goad me into a fight with my friend Lindal. 😉 Read my post. The original question didn't ask about it either. I suspect that very few people upload images files as JPEG2000, because there's no particular advantage to doing that. The system will automatically reconvert the format anyway, so you don't gain anything by getting there first. Now, JPEG and JPEG2000 are lossy formats, so the automatic conversion from other formats will result in some compression. The whole idea behind those
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