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Vicious Hollow

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Everything posted by Vicious Hollow

  1. The fixes linked are great, and I highly recommend Uggo's, (the first link). However they, sadly, don't work in the Bandit 60, 55, and 25r as they use another sitter system. which is why I've pretty much docked those boats until a server fix or a fix for those is worked up. With that said, even with the fix, I have seen something similar to what Aishagain has mentioned. This was up the Bullring channel. I hit a crossing and lost full control, but not like the normal loss of control, in this case I came to a complete stop, all of the surrounding sims vanished and I was eventually disconnected. Sure that sounds familiar to problems in the past, thing is, it wasn't the same sequence as before, and when it's happened in the past I didn't come to a full stop, lose sound and basically be sitting in status, including "that" long delay before being disconnected. I've also seen, in the middle of Blake, another similar issue as the one mentioned, - as in delay or serious lag in controls, and a sudden stop, then movement suddenly resumes. This happened when several sailing groups were out on cruises, plus the CG was having a "parade". With the AVSitter fixes available, sailing has gotten so much more enjoyable again, but as I was saying even with the fix, and/or in boats that don't use AVSitter, there have been some really strange issues like mentioned. Still, have to say, in all, it's heaps better then the horrid "drop to the bottom of the sea without warning" crossing issues of the past ... 😛
  2. I've always liked the saying "be like water off of a ducks back", but then there's days like THIS...(which is a two part pet peeve) Firstly - Those who hop in boat/car/plane demo's and hop out without stopping them, letting them run free in the "wild"...seen a bit too much of that lately. Secondly - People who don't use any type of radar, or are too busy just not paying attention to what's around them.
  3. You beat me to it :)) ...along with switching streaming hosts, try to stream somewhere else. If you still run into issues, dial back your stream's bit rate (from the broadcaster's side) I've been djing on SL for over a decade now, and have run into similar issues. In most cases it ended up being my own personal connection strength, which struggled due to running a high bit rate. But there have been times when my net was fine, and the host was having issues.
  4. Just tired to edit an event and got a HTTP 500 error. Just wondering if anyone else having this issue?
  5. I can relate to the frustration for sure and have seen what you're talking about. Last Friday for example my partner and I came back from our club (after spending a few hours there) and I could see was the floors and a few walls of our home, but most everything else was missing, along with the majority of our furniture. The odd thing was, so it seemed, the heavier detailed, and heavier scripted objects around our land, loaded just fine. Another thing you can try that I can think of is lower your graphic settings, relog, if no change, put your settings back to what you originally had them, and try another relog. After that, adjust your bandwidth setting, try raising it or lowering (followed by a relog with each change). It could be something, as you mentioned more with LL then on your side. You could also check your script % for your area, also if you have neighbors, ask if they've run into any similar issues, and if so how often.
  6. Try clearing your cache. If that doesn't work, try clearing your inventory cache. If you don't know how too, or have tried and still get the same results, check this link - https://wiki.firestormviewer.org/fs_cache_clear
  7. I had this same issue a while back. Here's what I did and it works (or at least worked for me and a few others). Reboot your router (if accessible via the router page) If it's a full wireless set up, as in not hardline internet (to your residence), reboot the antenna as well once the router is finished rebooting. If you cant access the router page, then just hard boot the router by unplugging it , wait 2-5 minutes, then plug it back in and wait for it to recycle (fully start up). Once you've done that, something else that may help a bit more ( and may even help reduce packet loss and/or crashing), lower your over all settings a bit, especially your bandwidth setting (under Preferences/Network & Files) . Another thing you can do to help prevent issues is to not be streaming, like with y/t while you're on SL. Listening to music in-world doesn't have as big of an impact, but streaming while being on SL does (for those with similar connectivity issues). Again I fought this same issue for several months, for me it was so random, sometimes I could go a full day without issue, then the next day, I'd get disconnected every few minutes, to every 30-50 minutes. But since I've started rebooting the router (which has to be done - at least at my end, every 3-5 days) the problem went away.
  8. LL had said when the migration to the cloud began, there would be some performance drops, which they said they're working to improve. So it's not just something happening at your end, as we've all of seen at times..some more then others. It's been off and on really, some days better then others. which also may depend on if your region has been restarted, which can make a bit of a difference as well. I don't know how much else it plays into things, but this past week alone, several ISP's around the US had some major issues as in slow downs and even outages, which can effect servers, which I'm sure effects SL...again not sure how much plays into what's already happening, but it's been a bumpy couple of months, and again we're all seeing similar things, so it's not just at your end. 🙂
  9. I'm going to come out of my quiet little corner and ask - Why not just use a second party chat program that utilizes voice? For years, in the past, a good number of us used skype because of problems trying to get SL voice to work, and because, as mentioned, at certain events voice wasn't allowed. There's (especially these days) several free ones to choose from, and they're all pretty easy and basic to get set up. Also if anything should happen, like an SL log in issue or random server issues causing some emergency down time, you still have voice to communicate with.
  10. Try logging in at a different region/location. I just logged in a few moments ago without issue.
  11. You know, I kind of had a feeling when I logged on, something wasn't totally "right".
  12. As of 4:30 am PST, none of our drop boxes aren't responding, nor the vendors, and when loading the dashboard I got a 502 Bad Gateway error. 3 of our drop boxes show the proper amount of items, one is blank, and one is listed at 0 as it's trying to upload inventory. So I'm guessing Caspertech is having major issues this morning? Edit: Correction now it seems when I turned my back, two of our drop boxes have gone to 0. 😬
  13. I agree things do seem better at places like Blake and Eden/North Sea (as of yesterday and this morning) but sadly at Bellisseria (eastern waterway) I ran into several issues, including being thrown from the boat after a slow crossings (the older crossing issue), which was followed a few crossings later by the dreaded frozen animation after coming to a near stop upon crossing.. It happened once more which was then followed by being disconnected after a bad crossing. 😬 Even with seeing those issues today at Bellisseria, again I do agree, things do seem to be improving! 🙂 Edit: I did run into one issue of frozen animations at Blake as of 2:30 slt, but considering the distance covered, I'd still agree its an improvement of how things have been.
  14. If I remember correctly, this isn't a "new" issue with dashboard but seems to have reappeared, and with some regularity. I've been trying to set/update events for the last few days, and sometimes it works without issue, but then sometimes I get an error saying there's an internal issue. When I check events on dashboard I get a similar error (see pic) Refreshing dashboard makes the error go away, but when I go to try to select an event category it goes right back to the error. Also have noticed the Friends, and Groups widgets have been a bit buggy the last couple of days. Event listings are still showing up (when clicking the event tab on dashboard), and when I fight through the errors they do get updated, and again, as far as I can recall, it's not a new bug, but seems to be showing up a bit more in the last several days.
  15. To keep from getting whacked on the knuckles for being difficult or argumentative 😝 I agree it's similar and in the same "family" of issues, but at the same time, I think there's still a difference. This is the script error that's been seen - Which again I admit may be in the same family to the issue being discussed, however, *covers his knuckles* the problem the lot of us are seeing, now, has nothing to do with the boats or vehicles motions or actions or lurching or reaction on crossings, and one isn't being thrown from the boat like in the past, but more so what happens to the avi's pose in general. One just stops moving (as in from side to side with the lean of the boat) all together..You continue to sail on with the boat, but with no ability to adjust the position or pose. Again I'm not trying to be argumentative or difficult, and if it is seen as the same thing by those who know better then I, in the end, who am I to debate it (more then I already have lol ) It's just been really frustrating for a lot of us out on the water, and we're all hoping to see that this will be resolved and remedied soon.
  16. I reported this bug on Jira earlier, but it was closed being seen as a duplicate issue, in which I don't feel is the same issue that was associated . The issue being worked on before was for "parts" freezing up, as in propellers and whatnot, and vehicles stopping momentarily at crossings. This may be in the same family issues, or related in some way, but I just see it as whole other issue and in need of being investigated more. Here's the short version, as I'm sure a lot of sailors have experienced this - On a boat, when tacking starboard or port, your avi leans (sometimes automatically, sometimes you have to control) with the boat. When the first "new" crossings code that was tested on the beta server was rolled out, things we're heaps better...one could fantastic. A short while in, complaints started to come in from some who experienced their passengers being ejected from their boats. A fix was soon after rolled out, which worked but then this new issue mentioned above started and has been there since. The crossings don't matter, meaning they can be smooth, or bumpy, it's totally random on when this occurs. To make it even more so odd, it doesn't happen on every single boat. Where it happens on the Bandit IF or 55, it doesn't happen on the Bandit 22 LTE. On the Flying Shadow, Star or Laser it doesn't happen directly, but you get an animation box request, which can throw the animation or position off a little, and yet on the Bandit 170 you see no issue at all. To add to this even more, while on Bandit 55, after the freeze up/lock up/sailor pose stops, when I click in the boat to get the pose menu and select a pose or hit default it tells me something along the lines of "You must be seated on the boat, before you can chose a pose" even though visibly I'm still sitting on the boat. Which is what I want to add, to this being "different" then what's been reported, because everything continuers to function on the boat - sails and lower, and tighten and loosen on command, steering isn't effected either. Even the boat physics will continue to act like the sailor is moving from side to side, though visually one is frozen. The creator of Wind Compass Pro Kim Farleigh, has sent out to the group, an AVSit fix, which appears to be working, be it a temp fix, but there are a number boats still be effected by this that don't use the same AVPose or AVSit scripts. I don't mean to sound rant-y about all of this, especially this early in the morning/afternoon, but I really feel like this is an issue, that again may be in the same family as those reported before, but still not the exact same thing, and in need of being looked into.
  17. I know it's been said that it's not the "preferred" way to fix things, but try clearing your cache. Clear your cache, relog etc...if that doesn't work, try clearing your cache again, then before relogging, clear your inventory cache as well.
  18. There's also - still - the animation lock up issue (steering and position change animation stops when the boat leans, yet the boat still functions and so forth ) . Haven't seen it happen out at Blake 'as' much as I have at Eden/Fruit Island and Bellisseria. There was a script "Wind Compass" creator Kim Farleigh was working on, that seemed to help, out at Blake, but not anywhere else. But as noted it hasn't seemed 'as' bad out there as far as that issue went.
  19. Just an update ss of 11:20 SLT - at our shop in Badger, our vendors are mostly back up (they were being reset when the problems started and showed "Offline" so all but one is showing the display pictures now) but the menu doesn't respond, nor do the drop boxes. Edit: Admin page is still down as well.
  20. According to what I just read regarding the subject, one as of this past August, is no longer allowed to put up politically based add boards/signs. I've still seen them, but now that you mention this, I've seen way less then before. So I guess more folks are taking theirs down as they get to it. The thing I was always wondering was what would happen to the small add boards once the election was over....guess that answer will come sooner then expected 😁 Here's a link to the (advertising) rules and restrictions section - http://wiki.secondlife.com/wiki/Linden_Lab_Official:Policy_on_ad_farms_and_network_advertisers#Advertising_rules_and_restrictions Followed by a recent article which has the LL statement regarding such things - https://massivelyop.com/2020/09/03/second-life-bans-all-in-game-advertisements-that-are-political-in-nature/
  21. This may be comparing red apples to golden apples, as far as regions and vehicle types go, but here are some crossing results (for sailing) I've come across - I took wind surfer (TMS Sea Boss Rider) to Blake. Starting at Race Rock I was able to go across the main waters of Blake, running laps from east to west without so much as a blip or glitch, or even slow crossings. I took several crossings at top speed, and then moored along the side of Hollywood AP, just shy of Dutch Harbor, again with out so much as one single hiccup. I know the wind surfer is a light script "vehicle" however, when going out to Eden, after the second crossing I hit, my animations were frozen (which has been an issue for a good while now). I was still able to hit the crossings without issue, but my avi stood in a single position no matter what adjustments I made. To add to the inconsistency, I returned a short time later in a Bandit 50/3 which is stout when it comes to scripts. Sailed around Eden into the North Sea and back, without issue. No animation hang up, so slow crossings, smooth as silk. I shouldn't say "no" issues, as when I was about to head home, I went to delete the boat and wasn't able too due to the inventory fault issue, that a few others had been seeing as well, and has since cleared up (I think). The only driving I've done this weekend, technically was on Thursday. I started at Route 6 and was able to make my way to Route 5 (in a moderately scripted car) without any major hang ups, or anything that hasn't already been seen out on the routes (ie slow crossings, odd random lag due to a low script sections of a sim etc). It was far from perfect, and prior to Thursday I saw similar issues, mentioned in the first post, more often than one would like to see. But since the RC restart and then RC re-restart, it has seemed to improve. One note to make, for some reason this time of the year my ISP decides it's "fun" to throttle us, so my net speed has been half of what it should be. On the rougher (slower) days, I do tend to see more oddities on crossings both on water and land. The only remedies I've found were to cut back my draw distance, move at a reduced pace at times, make sure my avi is low on script counts..... and hold my breath with hitting a crossing!
  22. While sitting at our shop in Badger (in the last hour or so) I've seen the ping go from 257-400+ (saw as low as 145 early on which is almost normal for this time of day). It's how it's been since around 1pm SLT for the past week. Sad thing is, just a week or so ago I was seeing the lowest pings ever - below 100. One thing I have noticed is that this is not totally an SL thing, especially today. Google speed tests are all over the map, as with my ISP and OOkla tests. Each one varying in speeds both up and down (mostly low and slow) and pings well over 110, which for speed tests is rare. This time of the year, seeing a slight slow down and even some minor packet loss (for wireless users at least) isn't unheard of, but this week has been way worse all around.
  23. I don't know, but from what I just saw, it's not helping things out there. 😬
  24. Add me to the list seeing the error. Just happened a few moments ago (@ 7:05 Central US) When I hit the drop down option at the top of the forums to jump to the tech section all was fine. Also noticed going from search to edit an event (on dashboard) was on the rather slow side.
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