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Stevie Davros

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  1. There is a setting for amount of water vapour or moisture in the atmosphere. Here you got this set to zero? Whirly explains it better
  2. The personal lighting control is not as fast as the old slider, but I got used to it pretty quickly. I actually like the changes in EEP. The ability to switch between entirely different cloud, sun and moon textures is marvellous.
  3. There is a lot of scope for interesting skies. The only real limit is the tiny file size for the replacement Sun graphic of 1024x1024 pixels... If you start with a much higher resolution image and make it 300 DPI and then reduce it to 1024x1024 in Photoshop or similar app you will get the best results.
  4. There is a known glitch that makes the moon graphic appear a lot dimmer than the sun graphic. This bug was recently introduced as it was not apparent in the Firestorm EEP Beta, but is now a problem in the Second Life Viewer and the Firestorm viewer, and I guess all the other viewers as well using the Linden Labs code.
  5. Cool replacement sun. There is a bug with the moon at present and you figured out the best way to work around the issue of it being too dim. The rainbow shows upside down as well, and this is also a known bug they have not gotten around to fixing yet. It is possible to get good cloud effects, but it takes a lot of work. Check out some of my results here:
  6. Just uploading the Windlight may not produce the results that you want. EEP has altered the way a lot of the parameters for atmosphere and sun interact with each other. With some fiddling I have managed to get most of mine to transfer across, but only with a lot of effort. Some I have just not been able to reproduce successfully in EEP at all.
  7. Just get new EEP skies somebody else has created. One click and you have them running...
  8. Windlights that you previously bought can all be converted with a little patience. If you bought them in Marketplace, then the vendor may have converted them for you and be offering them in their store for sale. Anyone who has taken the time to learn how best to use EEP and who has converted customised Windlights to EEP skies is a patient person...
  9. You can set preferences so that when the viewer app is relaunched, the previous sky settings are carried over. The Moon is currently broken in that it appears very dim near the horizon, so any Sun or Moon graphic is best applied to the Sun. If you make changes to your sky, you have to save it and then select that sky to be showing. If you do not select it after exiting the sky editor popup, then it will just revert to the previous default sky. Counter intuitive I know.
  10. I must say, that having made a bunch of new skies with custom cloud textures, you can achieve quite a lot with EEP that was not possible previously. The ability to switch to different cloud texture skies whilst the app is running, and have all the required files in inventory and not on your own computer is a huge improvement. I cannot speak for why they so radically changed so many of the parameters during this process, obviously people decided that it was necessary. They should have had a transition team dealing with all the average user issues associated with the change to make it a much smoother process. I have not even looked at day cycles yet, as I have been awaiting the much more stable implementation of all the parameters. I note (as mentioned in my earlier post today) that the Moon is currently misbehaving and appearing very dim. There is a workaround in using the Sun in lieu of the Moon and plopping a Moon graphic there...
  11. I notice there is a newly introduced bug that affects the Moon. It now appears very dim near the horizon no matter what atmospheric settings are applied. There is an existing bug report, so I shall not raise it again, unless someone in the know recommends that I do. https://jira.secondlife.com/browse/BUG-229489 Attached graphic shows a full Moon at max brightness setting. You can see from the interface moon controls graphic that it should be much brighter.
  12. I also had misgivings when using the Beta Firestorm at first, but eventually I got used to the differences in the way things are and I much prefer EEP over Windlight now. Familiarity with the user interface changes and how the new settings work is necessary to achieve good results with the sky and atmosphere. Check out these environments I put into a video:
  13. I have a lot of old WL settings files that I have imported into EEP and most of them required tweaking, some required extensive tweaking to look similar. Time consuming but not the end of the world.
  14. I went through this issue a few months back when I imported a few hundred WL settings to EEP. Many of them required substantially different settings. In the end I got close with most of them. There is no shortcut way to do it. If you persevere with trying to get the look you want you will get there. Sometimes, counter intuitive quite different settings are needed. I reported my issues to Linden Labs.
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