Hello there . When decorating my home with mesh , i recently faced a really annoying issue . Suddenly when rotating my camera around my fps will drop from my regular ~ 50 fps to 7 fps wich is incredibly low .This framerates issue only started a few weeks ago , normally i was running SL on high with low draw distance on firestorm .Issue will fix by itself if i clear cache and relog but comes back after awhile . Here is my hardware used for SL : CPU: Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (3110.52 MHz) Memory: 8174 MB OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601) Graphics Card: GeForce GTX 650 Ti/PCIe/SSE2 Windows Graphics Driver Version: 9.18.0013.1422 OpenGL Version: 4.2.0 I tried many different things to fix this FPS issues : _Switched to the following different viewers : last Firestorm , last SL Viewer , last Singularity , last Niran . Singularity being the one performing the more stable while Firestorm is sluttering 2 mins after i'm online . _ Tried different preferences from Low setting to Ultra , with or without vbo or http textures checked . It doesnt matter it will still drop to some poor fps. _ Adjusted max bandwith and disk cach to low or high numbers , it made nof difference . Actually my disk cache is set 1088 Mb and my max bandwith to 1024 . _ Removed the mesh models and bought some new ones from different shops but same the framerates will go down and when i tp friends at my place they dont have issues with any of those models . _ Deleted everything related to Second Life on my hard drives and made a clean install + updated to the lastest Nvidia drivers . Im running out of ideas how to come back to a stable SL experience , im thinking of some hardware issue but when i monitored heat in speedfan and bios there was nothing worth noticing and i can play recent games with no fps issue . Is there something i should do to fix this or SL just doesnt like me anymore and i will need to relog every 15 minutes . Thanks for any help !