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Everything posted by Madelaine McMasters
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One alt logs in, another just hangs, doesn't matter which viewer.
Madelaine McMasters replied to tuka Katana's question in Account
Hi tuka, As Rolig explained in another thread, there was unscheduled maintenance on the grid this morning. Whenever you have trouble logging-in, you should check this page for announcements... http://status.secondlifegrid.net -
why they are ejected me from their group?
Madelaine McMasters replied to bateliii's question in Avatar
Hi bateliii, Even if you mentioned which group you'd been ejected from, it would be extremely unlikely for anyone here to know why you were ejected. We're residents, just like you. Group owners are allowed to allow and eject for any reason, including mood swings. It's curious that you were ejected from two groups in as many days, but I can't explain that either. :-(. -
Hi Belladonna, I'm afraid that group is gone forever. You are now aware of the two person minimum. To prevent losing your next group, create an alt (if you haven't already got one) and enroll it as well. You are allowed up to five accounts on the same e-mail address, and there are other good reasons for having two accounts, such as being able to test permissions on things you create. Good luck!
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The program SecondLife does not work on the notebook?
Madelaine McMasters replied to marycanse's question in Technical
Hi Mary, As Theresa says, notebook computers are generally weak in the graphics department. Absent more information about your particular computer (which you can provide us by coming back to edit your question, via "Options" over there on the right) we're unable to provide much help. Linden Lab does provide a page describing the minimum requirements for a computer to run SL. Here it is... https://secondlife.com/support/system-requirements/ Good luck! -
Why is this an Adult event?
Madelaine McMasters replied to Riff Gaffer's question in Everything Else
Hi Riff, Linden Lab's adult content filter was designed... well that's an overstatement... okay, it fell from the sky and lies crumpled on the ground. People like you have been trying to make sense of it for ages, with no luck. Here's another thread with more, but not enough, information... http://community.secondlife.com/t5/Everything-Else/EVENT-POSTING-ISSUES/qaq-p/2769728 -
SL2 and potential losses - the facts
Madelaine McMasters replied to Phil Deakins's topic in General Discussion Forum
I haven't followed this thread, so I'm sure I'm missing ideas that are being tossed about, but I agree that there's no reason to think that LL is in some superior position to move forward. Fifty years from now, I don't imagine many will remember SL. Whatever we're doing together virtually by then will be unrecognizable to us now. The potential for technological disruption is increasing, not decreasing. Ebbe knows this. He's not pushing ahead to SL2 because he thinks he's in a superior position to do so, but because he knows SL1 is in an inferior position. The nature of disruption is that it generally does NOT come from within. For that reason, I cannot dismiss the possibility that LL's familarity with SL is a disadvantage. -
How do I create an "Alt"? I hear all the time, she must be an Alt.
Madelaine McMasters replied to Jackie1957's question in Avatar
Hi Jackie, You create an alt the same way you created Jackie. An "alt" is just an "alternate account". Snugs McMasters is my alt, my conscience, and a royal pain in the neck. You are allowed to have up to five accounts on the same e-mail address, but I'm sure people have done more. There are practical reasons for having alts. Groups must have two members, and unless you want to risk losing a group if everybody else leaves it, or risk giving control to a another person, I'd recommend enlisting an alt to keep the group above the two person minimum and keep control to yourself. It's also handy to have an alt when you want to test or align couple's poses in something you're creating. Alts also allow you to enter SL unperturbed when you want to concentrate on building. You can give your alt edit rights on your things, but inventory transfers are subject to the same limitations as for anyone else. You cannot transfer no-trans items and if you transfer a no-copy item, you lose it from your inventory. So, go create an alt! -
I once owned a rocket pack that zoomed me around at what felt faster than 30m/s (67mph). In the following thread, dd Temin claims to be scooting around on his racetrack at greater than 55m/s (123mph)... http://community.secondlife.com/t5/Second-Life-Server/Avatar-not-capable-of-usual-speeds-since-the-Rolling-Restarts-on/m-p/2492445#M13791 This may be out of date, but the SL wiki says avatars may zoom no faster than 250m/s (560mph!)... http://wiki.secondlife.com/wiki/Limits
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That laptop meets the minimum requirements for SL, but barely so. I'd not expect it to do well in SL. Here's a searchable table of benchmark data for various graphics cards... http://www.videocardbenchmark.net/gpu_list.php The minimum required graphics card scores 60. Your AMD Radeon® HD 8180G scores 197. My eight year old Mac Laptop has a graphics adapter that scores 90 and my current iMac has a graphics adapter that scores 4341. Current generation laptops with Intel's baseline integrated graphics score around 400-600. Lower your draw distances to 64 meters or less, set your graphics to low and turn off any extra goodies in the graphics preference panel that you don't need. SL is a computationally intensive virtual world, and taxes even the best hardware. I wish I had better news for you, but if you want a better experience, you'll need a faster computer. You could also try SLGo, which shifts the heavy lifting to run SL into the cloud. It's USD$10/month for unlimited access, which is cheaper than purchasing a whizzy new computer. You can find out more about that here... http://slgo.onlive.com
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Rhys Goode wrote: In Firestorm and in the official viewer, I think you want the debug setting MaxFPS. Default is -1 to use all the resorces it can get, but you can set a max level. I think, MaxFPS alone controls the frame rate in the official viewer, but Firestorm also requires FSLimitFrameRate to be set to TRUE. This may have changed recently, so don't take my word for it.
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While mesh is the best way to get a realistic paned window, the easiest way may be to cheat. Here's a window I built in my early days in SL, using just two prims (LI of one if link them and set Physics to convex hull or none, as Lindal suggests). The frame is a hollowed cube and the window is an alpha texture. It's not 3D accurate, but it gets the job done. Alpha textures contain an additional channel (beyond red/green/blue) to specify the opacity of each pixel. In this window, the mutton bars are white (or gray for shadowed areas) and opaque and the panes are white and almost completely transparent... The door you see through the window has a segmented arch window. The door is one prim, again done with an alpha texture. I've done versions of the window with dirty glass, snow in the corners, cracks, etc. The sort of patina you'd expect from Thomas Kinkade would be difficult to impossible to create without alpha textures. So, it's worth mastering the creation of alpha textures, even if you do learn mesh. Google "create alpha texture" and you'll get links to lots of tutorials. Good luck, have fun!
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See! This is why I don't do it!