Boroondas Gupte

Resident
  • Content count

    258
  • Joined

  • Last visited

Posts posted by Boroondas Gupte


  1. You can view all transactions from and to your account at https://secondlife.com/my/account/transactions.php

    Most probably you are member of a group that was charged for something. See e.g. What is a group liability and Group Liability Charge?

    There is also a Video Tutorial by Torley: What is a group liability?

    Unfortunately, by default all members of a group will be charged for expenses of the group like search listing fees for group owned land. The owner has to explicitly remove the "ability" to be charged (and to receive income of the group, e.g. if the group sells land) from the "everyone" role (and any other roles that should not be charged) to limit the deduction to certain group members (e.g. the ones in the "owner" role). Some group owners forget to do this, some aren't even aware they should do it and even others might leave the setting in to fraud their fellow group members. It's also possible a group owner decided everyone should pay for the groups' expenses, but didn't communicate it properly to the other group members, without any ill intend. See also these feature requests:

    • SVC-378 Role 'Everyone' in new groups should not have ability "Pay group liabilities and receive group dividends"
    • VWR-10467 Group members having the ability to 'opt out' of group liability
    • SVC-4604 Make the group ability "Pay group liabilities and receive group dividends" strictly opt-in

    Off course, it's also possible that you yourself own land that has setting that cause fees being charged.


  2. Wenn du etwas bezahlen willst und das nicht klappt bist du gegenüber Hilfesuchenden mit anderen Problemen klar im Vorteil: Welcher Dienstleister will schon auf mögliche Einnahmen verzichten? :matte-motes-wink-tongue:

    Auf https://support.secondlife.com/billing-support/ findest du Linden Lab's Gratis-Telefonnummern für verschiedene Länder, unter anderem Deutschland. (Kann aber sein, dass der Supporter am anderen Ende kein Deutsch kann, und du das Gespräch auf Englisch führen musst.)


  3. Den Stalker/die Stalkerin bei der Polizei anzeigen kannst du natürlich, aber ich würde nicht davon ausgehen, dass diese aufgrund dessen Ermittlungen aufnimmt, geschweige denn die Person "aus dem Verkehr zieht". Versuchen kannst du es natürlich trotzdem. Einige möglicherweise vorliegenden Straftatbestände sind auf WP: Stalking > Mögliche Stalking-Handlungen und WP: Cyber-Mobbing > Rechtslage aufgelistet. Deiner Beschreibung nach würde ich auf "Bedrohung", "Üble Nachrede" und eventuell "Verleumdung" tippen.

    Ansonsten würde ich, wie schon andere hier, vorschlagen alle Benutzerkonten der fraglichen Person stummzuschalten (Mute) und deinen Freunden und Bekannten die Situation zu erläutern und  zu empfehlen dasselbe zu tun. Sollte es der Person gelingen, dich trotzdem weiter zu belästigen, kann es sinnvoll sein, sich an eine Opferberatungsstelle zu wenden. Inzwischen dürften viele von diesen auch mit den online-Varianten solcher Probleme vertraut sein und können dir vermutlich Ratschläge für das weitere Vorgehen geben.

    Abuse Reports werden statistisch bewertet, daher kann es helfen wenn alle, die von einem Vorfall betroffen waren (sei es als Opfer oder Zeugen), (je) einen Report schreiben, und zwar für jeden neuen Vorfall erneut. Als Täter sollte der Account eingetragen werden, mit dem der Verstoss tatsächlich begangen wurde. Vermutete Alt-Accounts können in der Beschreibung erwähnt werden.

    Zum Schluss noch der obligatorische(?) Hinweis darauf, dass ich weder Anwalt bin, noch diese Antwort eine Rechtsberatung darstellen soll.


  4. Bist du sicher, dass es an den Texturen liegt? Bei mir wird zur Zeit die ganze SL-Welt einschliesslich Himmel (aber nicht die GUI-Elemente, Hovertext, Nametags) schwarz wenn ich in den Grafik-Einstellungen des SL Viewers "Lighting and Shadows" (dt. "Licht und Schatten") einschalte.

    Falls der Himmel bei dir auch schwarz ist, könnte es sich um dasselbe oder ein ähnliches Problem handeln und hat mit Texturen vermutlich nicht viel zu tun. Versuch 'mal ob andere Grafik-Einstellungen helfen.


  5. Profiles should be displayed in the web browser that's built into the Viewer, not your external web browser, even if you have set Second Life to open web pages in an external browser. For the built-in browser, you should be able to enable cookies in the Viewer preferences:

    1. Open Preferences (e.g. by pressing Ctrl-P)
    2. Click the Setup tab
    3. Under "Web:", check Accept cookies

     

    • Like 1

  6. Sounds like SH-1918, a known bug. A test build where the issue has presumably be fixed is linked in Dan Linden's comment there. If you prefer to stick to the currently released version until a new, hopefully fixed one is released, you might try to turn off atmospheric and maybe also basic shaders in the graphic preferences to get the highlight transparent feature to work again. Off course, without graphic shaders, SL won't look quite as pretty.



  7. Ze Marabana wrote:

    bin/do-not-directly-run-secondlife-bin: error while loading shared libraries: libSDL-1.2.so.0: cannot open shared object file: No such file or directory

    There's a bug in recent linux versions of Second Life: the libSDL-1.2.so file is in the package, but under a different name than the Second Life Viewer searches for. You can get it to run as follows:

    cd /home/xxx/tmp/SecondLife-i686-2.6.3.2274447/libln -s libSDL-1.2.so.0.* libSDL-1.2.so.0

     This will create a symlink, so the actual file is found when the viewer looks for the other filename. (Another option would be to just rename the file.)


  8. I'll have to agree with the other answers here: Do not give out your Second Life account password.

    Here are the relevant parts from the Second Life Terms of Service:

    From section 3.1 "You must establish an account to use Second Life, using true and accurate registration information.":

    [...] You may not transfer or assign your Account and its contractual rights, licenses and obligations, to any third party without the prior written consent of Linden Lab.

    [...]

    From section 3.2 "You agree to use an Account Name in Second Life that is not misleading, offensive or infringing. You are responsible for activities related to your Account Name, and for keeping your password for this Account secure.":

    [...]

    You are responsible for all activities conducted through your Account. In the event that fraud, illegality or other conduct that violates this Agreement is discovered or reported (whether by you or someone else) that is connected with your Account, we may suspend or terminate your Account (or Accounts) as described in Section 11.

    At the time your Account is opened, you must select a password. You are responsible for maintaining the confidentiality of your password and are responsible for any harm resulting from your disclosure, or authorization of the disclosure of your password or from any person's use of your password to gain access to your Account or Account Name. At no time should you respond to an online request for a password other than in connection with the log-on process to the Service. Your disclosure of your password to any other person is at your own risk.

    From section 13.2 "You may not assign your Account; we may assign this Agreement.":

    You may not assign this Agreement or your Account without the prior written consent of Linden Lab. You may not transfer or sublicense any licenses granted by Linden Lab in this Agreement without the prior written consent of Linden Lab, [...]

    In short: You should not give your password to anyone. If you do so anyway, you'll still be responsible for all actions performed through your account, even if you did not perform these actions yourself. If you don't want to let someone see your transaction history, you probably also don't want to trust them with doing actions through your account, in your name, that you will be held accountable for.

    Note that some actions that can be performed with access to your account will have real-world financial consequences, such as buying virtual goods, virtual land or upgrading the account to a premium Second Life membership.

    Please also review the Linden Lab Privacy Policy, especially Protect that password!.

    IANALTINLAETC

    • Like 1

  9.  


    Wilhiam Hydraconis wrote:

    No, valerie. That message was automated and there instantly. It was there before I could accept anything..

    Never received a menu to either 'Keep' , 'Discard' or 'Mute' which is usual.

    That's my whole point.

     

    Were you in busy mode at the time? That causes the viewer to automatically decline inventory offers, IIRC.


  10. There are two modes of the IM user interface. To change between them,

    1. Open Preferences (Ctrl-p)
    2. Go to tab Chat
    3. Choose the wanted behavior under Show IMs in:
    4. Restart the Viewer

    Docking/Undocking separate IM windows

    In this mode, IM windows are attached to the session icons (displaying miniatures of group insignia or profile pictures) in the lower right corner. Click the icons to switch visibility of the corresponding session windows. At most one docked session will show at any given time, but several undocked ones can be visible at the same time.

    To undock

    1. click and hold the IM session window's title bar
    2. drag it, thus tearing it off the bottom bar icon

    To redock

    1. Click the Dock button in the IM session window's title bar.
      It looks like a downwards arrow pointing to a rectangle: Dock

    Docking/Undocking IM tabs

    In this mode, docked sessions are a tab in the communicate floater, while undocked ones are again freely floating in their own windows.

    To undock

    1. Click the tab's Tear Off button (just below the communicate window's title bar)
      It looks like several layered squares with a diagonal arrow:
      tear_off.png

    To redock

    1. Click the freely floating window's Tear Off (sic!) button (in its title bar)

  11. Ah, yay for discoverability issues. Not.

    Here's one way to do it now:

    1. Open the Inventory (Ctrl-i for sidebar tab or Ctrl-Shift-i for free floater)
    2. At the lower edge of the Inventory, locate and click the "Add new item" menu that is indicated by a plus ("+") icon.
    3. Choose the appropriate item type from the New Body Parts or New Clothes submenus.

     

    It's also possible from the "Appearance" sidebar tab:

    1. Right-click yourself and choose Edit My Outfit
      from the context menu
    2. At the lower edge of the panel, click the gear menu
    3. Choose the appropriate item type from the New Body Parts or New Clothes submenus.

    This method has the advantage, that the newly created wearable will instantly be worn and the panel for editing it is opened. If you create the items from the inventory panel instead, you'll have to wear and edit them manually, first.

     

    And now for the very confusing and unintuitive method I found first when looking how to do it from "Appearance" instead of "Inventory":

    1. Right-click yourself and choose Edit My Outfit from the context menu
    2. click the Add More... button
      • So far, so intuitive ... but now ...
    3. Right-click an existing item of the wanted wearable type (use the filter next to the Add More... button if you want)
    4. Choose Create new <wearable> from the context menu

    RRRRRiiiiiight!

    err ... if you're looking for something, to as Torley says and right-click everything in sight, I mean.


  12. 
    

    Faubio.Alter wrote:

    When I created an alt a few weeks ago, it said, "case does matter" for the user name.

    When creating an account, case does matter insofar, as your legacy name (and thus default display name) will look exactly as you entered it on the sign up form. However, for login purposes, case of the username does not matter, nor should it.


  13. 
    

    Suella Ember wrote:

    However, you cannot sell full permission items (such as builder's sculpts and textures etc) that you purchased under licence as full perms.

    As long as you do that and don't sell things that are full perms you should be fine

    As long as those full perm items didn't come with a license that forbids re-selling, this shouldn't be a problem. Note that this also applies if they weren't accompanied by a license at all. Then only the restrictions imposed by the SL permission system apply, i.e. for full-perm items no restrictions at all (for inworld use. You are not allowed to export items you didn't create yourself.)

    If the items did come with a license, read it carefully. I could for example imagine licenses that allow selling or transfer only if you keep no copies of your own, although the item is copyable.


  14. 
    

    LittleMe.Jewell wrote:

    I have little sympathy for someone that is being charged over and over and doesn't realize it.

    I have sympathy for them: It's really less than obvious, especially for people new to SL, what implications joining a group might have. Also, the abilities of the roles you are member of can be changed without you ever being noticed. So unless you check all your group roles and their abilities before every Tuesday, the first time you'd notice would be when money has already been taken from your account. No big amounts, sure, but that is still a quite strange "user experience".

    Thus I've filed the feature request SVC-4604 (Make the group ability "Pay group liabilities and receive group dividends" strictly opt-in). Those who think this is important should give that issue a vote. If this is too radical for you, maybe you'd consider VWR-10467 worth supporting (possibility to opt-out of the pay liability and receive dividends ability without having to leave the group).

    Also, to avoid honest mistakes by group founders/owners/managers, the ability should probably default to off for the Everyone role in newly founded groups. If you agree, please vote for SVC-378.