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Abnor Mole

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Posts posted by Abnor Mole


  1. 1. Never assume something is "ok" just because its still there based on what you feel is an appropriate response time. Using that as a justification to do the same thing will have the same result as telling the officer who pulled you over "I see lots of people speeding so I figured it was ok."
    2. Lindens respond to abuse reports, not Moles, but either way they are not going to discuss any resolution or lack thereof to an AR with you whether you feel it was appropriately acted upon or not. 

    In essence, if you see something that appears to violate the covenant report it and move on. Ignore it. Derender if you want. Re-report it after a time if you like. Then go about your business. 

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  2. We have absolutely no objections to people adding to the fences, walls or hedges around their parcel or connecting to them. That's why those items are in the content packs in the first place. Or even making a small short driveway to the sidewalk.

    Placing docks is different. It sets the precedent that anyone can do that, and not everyone is as "community minded" in the application. 

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  3. A side effect of a long autoreturn time is if you are building on a friend's parcel and don't have your group tag set to the same group as the land you'll be working for 30 minutes, get up to grab some lunch or whatever, come back and everything has been returned. If it's only a minute or 2 you'll catch your mistake a lot sooner and lose a lot less of your work. ;)

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  4. We don't allow cars parked on streets or docks placed outside your parcel for one simple reason. If everyone did it the roads and waterways could become impassable in many cases. And while some may be mindful not to block traffic, others will not. When theirs get returned they will ask why others get to do so and they cannot. Rather than go down that rabbit hole we ask everyone: Please do not use root prims to "park" a car outside your home in the road or extend a dock or other objects into the waterways. 

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  5. Object entry has little or nothing to do with vehicles. Object entry doesn't stop vehicles from being driven across the border into your parcel. I prevents objects rezzed on another parcel from being edited and moved into your parcel. As long as the person is sitting on the vehicle it won't disappear until they stand up. In which case if they do not have rezzing rights on the parcel or it cannot support the LI, it is simply returned to them.

    And yes... if people are anchoring things on the parcel to stick objects far outside of their parcel lines, please report those items. 

     

     

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  6. The temp rezzers prohibition was in written into the original Linden Homes covenant at a time when rerezzing temp prims to get around prim limits was a common practice on the mainland. Most everyone at the time understood the term "temp rezzing" referred to that specific practice and not every case of rezzing a temp object. Fortunately the practice has generally fallen out of favor over the years.

    Often people will ask for clarity when really what they want is to find a loophole... like arguing that we say skyboxes have to be above 2000m but a platform doesn't count because it's technically not a box. Or what they want to do is find a case where they can argue the wording means something else that is common or reasonable is technically the same thing as the uncommon or unreasonable thing they wish to do. Therefore, if we allow the former we have to allow the latter or not allow either at all. Sometime people will simply argue the letter of the law in order to subvert the spirit of it. 

    Sometimes ambiguity is used on purpose. We say things like "objects that extend outside of your parcel may be returned at any time and without notice". The word "may" allows us discretion in returning encroaching objects that are a problem while leaving those that are not. So someone upset because we returned their dock or grove of trees linked to a root prim 10 or 15m away on their parcel isn't likely to get much satisfaction from reporting every object on their neighbor's property that crosses the line by a few centimeters. 

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  7. Clarification on what is meant by prohibited "temp rezzers":
    A non-temp object from a rezzer that becomes temp when sat upon (so it is self cleaning in no script areas) = OK
    An object the rezzes a temp object (like a vehicle) when touched = OK
    An object the rezzes a temp object over and over to mimic a permanent object to get around prim limits = NOT OK

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  8. 1 hour ago, LittleMe Jewell said:

    @Patch Linden - I think the covenant needs a bit of rewording / clarification.  I have seen (and reported) quite a few platforms in the 150-300m range.  When I IM'd one person about a platform that I ran into, they told me that the Covenant said "sky boxes" must be above 2000m, but not necessarily anything else.  Maybe we are seeing so many of these because people truly believe that only actual skyboxes have to be up higher.  Maybe some sort of rewording that explicitly says that the area between 15m and 2000m must be kept clear of all objects.

    ETA:  And said covenant re-wording then needs to somehow be blasted to all Bellisseria residents - I know you folks are working on that targeted announcement piece.

    The covenant also states that "All other structures should not extend higher than 15m above ground level or sea level, whichever is higher." That covers just about everything else. A platform is a structure (floating or not) so it should not be higher than 15m. I also imagine a platform at 15m in the air would not likely comply with keeping the home "in theme". Either way... If someone wants a platform for building it should be above 2000m. Not being "boxed in" is not a viable loophole. 

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  9. Many of those setting do NOT reset to a default when the parcel is abandoned.

    Also, one thing many people are not aware of is if you have a "noisy neighbor" you definitely can ask them to check the box to restrict their sounds to their parcel, but you can also restrict your sounds to your parcel and achieve the same effect of not hearing their sounds. It the blocking effect works both ways, not just from your parcel but into your parcel as well. 

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  10. 1 hour ago, LittleMe Jewell said:

    In case you decide to try out other homes - it is a mailbox for the Houses (Traditional and Victorian), a Buoy for the Houseboats, and a little cardboard sign on a post for the Campers/Trailers.

    Cardboard? 😧 Those are all hand carved by Milli out of only the finest primwood cubes.

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  11. 39 minutes ago, Pussycat Catnap said:

    They got a little mad at me when I hoped for the same thing when this bug was in my Victorian...

    @Abnor MoleThis bug seems to be effecting the trads in coral bay and the island it's part of, as well as it's clone up in 'dahm straight'.

    I also found a road object last night floating in the sky on both those regions and sent the relevant mole an IM.

     

    The rezzers should all be updated by now. Rerezzing the house now will rez the correct version. If it does not, please let us know. 

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  12. 4 hours ago, Leora Jacobus said:

    Maybe I am a bit naive there but having a region in an OpenSim Grid (Craft) I am used to just up- and downloading my whole region, backing it up from time to time, being able to return to any former version if I wish. So I assumed as a matter of course that every time just BEFORE you released any Bellisseria- region you just took an OAR file of it so that you could reproduce the whole continent of Belliseria in a virgin state (without any User- content) in quite another place far from the old one in about one day if you want to.

    "virgin state" meaning without any and all fixes/upgrades/changes to content that were made in the months since they were released. Again, it isn't how long it would take to clone it that is the issue, it is the time and effort required to prepare that cloned region to be in a state it would be able to be released. Like many things, it isn't as simple as people think or assume it is.

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  13. 12 hours ago, Marianne Little said:

    I have not liked cloning, but as I get more used to the thought, I think heck, just clone Bellisseria. 10 000 more homes ready to go after the scripting is tested. Put them in automatic release, as they have done now. Bellisseria on the homepage for months.

    I did not like that the clone of the huge boat continent, and the other small islands was so visible on the map. I must admit, that when I open the map inworld (I do that almost daily), it is zoomed in so close to the region I am in, that I can't see these clones.

    So consider me gone from the "Ew, cloning!" camp to the "I don't care, just clone it" camp.

    We have 4 themes now, and Patch Linden has said it's 4 more to come. The superclone Bellisseria will free Lindens and Moles to work on the next 4 themes. It will then be 20 000 homes of the four first, Traditionals, Boats, Campers and Victorians, and 20 000 of the unknown next four.

    Should be plenty for all.

    Yes... except doesn't work that way. There is a right way to use clones and a wrong way to use clones. The "superclone Bellisseria" idea is definitely the wrong way. We can't clone a region that has been already release and has resident content on it. We'd have to use they state it was originally released in (assuming that is even possible). It means any changes that have been made on the live version have to be done all over again (also assuming it's even possible and we can track down everything that was changed or fixed). Just removing all the resident content from a clone of the existing regions isn't feasible either. That would be a monumental and time consuming task. And it would all have to be completely QA checked before release, which takes almost as long as it does to build a region. QA is waaaaay more than just testing scripts. And I'm not sure where "automatic release" came from. There is no automatic anything when it comes to releasing regions.

    The bottom line is... a supercloning of Bellissaria would not actually free anyone to work on anything. The opposite is true. It would actually suck up most of our resources and take them away from building new themes and lands. It's never a simple matter of copy/paste. 

    The right way to use clones (we believe) is the way we have done in the Victorian release. Modified prefabbed templates that can be placed and arranged with a mix of one-off built areas. Decreasing necessary build and QA time while arranging the regions made from them in a way they don't "feel" like a clone at eye/ground level. 

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  14. That two region wide strip of open water was always intended to be filled (mostly) with land and houses. Building and providing homes is always going to be the priority. I try to do it in a way that gives an interesting coastline and leaves a passable channel for boats to get from one area of open water to another. Sometimes those channels are a little tight, but not even close to the way some areas on the mainland can be. (And which some residents sometimes block with their stuff and fill with offsim objects, but that's a whole other topic.)

    If the Lab wants to add more open water regions around Bellisseria they can, but they need a good reason. You just need to give them a really good one (because that is a lot of empty regions). The most powerful argument would be if they see the ones that are already there being consistently used by residents. The same goes for things like public spaces for the community like Campwich Lodge. If they are being utilized and there is a call for more, we'll build more. Right now what is being utilized and called for the most is more houses, so that's what we build the most. :)

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  15. Setting a Linden Home parcel to a group so your partner or friends can rez and use the parcel is absolutely okay. Setting it to a group for the purpose of renting it for L$ to someone is not. That is commercial activity and not allowed. A family or group of friends could even set their parcels to the same group for the purposes of "management" among the members. It is when the exchange of L$ for those rights comes into play it crosses the line. 

    Edit: I use the term "management" loosely since most group land management tools require the land be deeded to the group, which is not possible in Bellisseria. 

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  16. 5 hours ago, roseelvira said:

    If you are tired of moving  love the location but want something a bit different  what ever you like  out side take a pic or go the spots ie the montains ,,, shoreline anywhere in second life take that pic ,, then up load it to make it a texture ,  on one side of the  flat prim put the texture , on the side that people would see from the outside go to edit and make it transpatent . i put that on the outside of the addon  so if i want a rainy day i just put a rainy scene  but  from the outside  all you see it the add on inside  different scenery , note i do not attach the prim  makes it easier to lift  the prim  up  and change the pics,  and make sure you adjust the scenery to work with what ever windows you have  ,,, will post later of some of the ones i have been working on . hope this helps and if some one can better explain it please do ,,, trying to make rl hubby breakfast and secondlife at same time ikr ,,,lololol  

     

    That is an excellent idea. Note that it is going just on the outside of the windows, not around the parcel itself. That means it will not be visible from any angle but from inside the camper and not spoil the views of any of your neighbors. If you want to take it to the next level I suppose you could take different pictures (or the same picture in different windlights), then have it scripted to choose a different view each day. 

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  17. 1 hour ago, RaeLeeH said:

    This concerns me as taste is subjective and as we've seen can sometimes offend or disrupt their neighbours, be it inadvertently or otherwise. But I love the rest and truly think it's fair and necessary. Thanks for clearing it up and ending the debate @Patch Linden and team! 

     

    Yes, personal taste will always be subjective. Beauty is in the eyes of the beholder. We're hoping for a couple of things. That people will think about their neighbors when decorating; but even if your neighbor puts out something a little gaudy for your taste, remember it is only temporary and will be gone in a month or so. Let everyone have their fun and live and let live.

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  18. They already have ruled on this one. If it involves the transfer of L$ from one person to another it is commercial. They could have the fishing server, but not the vendor that people pay into for bait or anything else. 

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  19. 1 minute ago, Prokofy Neva said:

    Understood, but there isn't a way to make this self-same automated system a system that gives you a number and says "you are 1,017 in the queue and have 96 days to wait"? 

    That's all done on the Lab's side of things, but I'm fairly certain that isn't how the system works.

     

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  20. The migration of adult businesses to Zindra is a perfect example, but not in the way you think it is. I remember that very well and the amount of personnel resources involved behind the scenes was enormous. Also consider the fact the transfer of ownership of parcels was done in a way that is not compatible with the Linden Homes parcel automated allocation system. It adds a huge level of complexity and sucks up an inordinate amount of time neither the Lab nor the LDPW has that can be better spent on creating more homes to meet the demand. 

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  21. On 9/24/2019 at 1:44 PM, Ellen Cordeaux said:

     

    I had the same issue yesterday.  I finally found a trim in one of the boxes that 'kinda' matched and with a little color manipulation it worked but I'm pretty sure the actual trim I was looking for is missing from the texture boxes.  I had a chat with another camp resident who said she had the same issue.

    I was going to ask the mole that made the version I choose (air-stream) but since he wasn't online I sent a very polite question about the textures to @Abnor Mole who never bothered to even acknowledge that I contacted him.  I know they are busy but dang, complete silence.  I can only suggest that you improvise like I did.  *shrugs  

    Sorry. I don't always get a chance to respond to offline IMs when I log in... and if my viewer crashes (which is has been doing a lot lately) I don't even know who contacted me. 

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