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Posts posted by Exosius Woolley
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Hi,
Many of us have been unable to make the joint positions work on the new bones. What did you use to rig and export? Thanks!
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Has anyone been able to upload an extended bone rig like a tail or wings, with changes to the joint positions? I understand .anims with joint position changes are being disallowed, but if we're to use the wings as a second pair of arms, for example, it would need to be repositioned.
I tried to upload a long tail, but the upload did not have the new length - it was compressed to the default length. I am not sure if this is a problem with my exporter or if it's a jira-worthy problem. Anyone test this yet?
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Hello,
You can go here: https://wiki.secondlife.com/wiki/Project_Bento_Testing#Test_Content
and make sure you are logged in to download the example files.
Exosius
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Project Bento Feedback Thread
in Building and Texturing Forum
Posted
Hi, polysail;
I found a problem with your DummyNodes files - these 2 dummy bones are on the wrong side of the face:
mFaceLipCornerRight_DRV and mFaceLipCornerLeft_DRV
See image: