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Roberto Salubrius

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Blog Comments posted by Roberto Salubrius


  1. it's interesting how people do attack ao's as scripts that impact the sim, and try to change them to be client side, There are so-so many things that could be done client side by LL,that could really be much easier and worth it than the client side AO. ( that I agree indeed ends up helping, but really not that much, I know I coded an AO from scratch, and did extensive research on how to optimize it the most so it would not impact any sim )

    Anyhow I have always wondered why on earth we still need fight enhancers, is that not like a single integer that needs to be changed on the viewer code  ( official, not TPV ) , the limit has been 4096 meters for a long long time.

    Or some radars that end up using sensor that are way worst than AO's  ?

    Now at the end we have to think ( or at least I think ) that there has to be a commitment between our CPU cycles and the sim CPU cycles, lately I have been watching my development version of viewer 2.4 using 1.1gb of ram on my pc, either I'm on SL or I can't do almost anything else.

    amyhow there always should be a balance between things.

    and really based on some scripts that I have seen ( attachments ) that have placed a sim to it's knees I have to say that AO's  aint that bad ( most of them )

    RS.


  2. been trying to use it since it was posted on twitter 1 hour ago, at least say what we need to qualify so we stop reloading our viewers like idiots... geez. , and "sytem setup details" is really not informative, as well as other factors, it can mean ANYTHING, at least give us a list of things we should have or should not have to qualify.

     

    Thank you.

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