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Imokon Neox

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  1. Thank you everyone who applied, this application is now closed. Applicants will be informed via notecard of their status.
  2. For more information please review the following application.
  3. Maybe because this is all so overwhelming since I just discovered this thread and my skill level is not up to par, but I feel like I missed something about how normal maps/ material textures will be combined. Normal maps can't just be flattened onto each other without adjusting each color channel. It's terrifying thinking when now we have materials to enable pore effects on skin and tattoos and what not plus on clothing. Also the default SL UVs were very distorted/ low resolution in regards to tris density how is this going to translate to all the random custom tris on heads and bodi
  4. Hello everyone, As you know texture theft has always been and probably always be around until taken more seriously by some decision makers, IMVU being no exception. If you are a texture developer on Second Life that sells textures in bulk please review this group (by IMVU user Enycex) as they are advertising selling SL textures and that it's their right. These people have been flagged for stealing textures from IMVU users within the community but just a heads up if you don't have an account there they may still be selling your work as well: http://www.imvu.com/groups/group/IMVU+SALE+TEXTURES
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