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florin Mirabella

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  1. Render in sl its so performant and render all fast but its not alocate correct memory usage i have linux my first platform work fast and fine but for all windows its Bad:manvery-happy:
  2. Ohh , now i realized function sl, so bad i have 1 year in game ,What i can say bad restriction in prim, Because if its is 100 ppl in one normal prim and all have cloth and another particle ,script,and ,,,and ,all wil say oh so bad its in this game ,lag ,crash ,etc , Why LB not put restriction for visit that prim???
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