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Gothica Crazyboi

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  1. So I was over killing it and made mistakes *flops about* I have been pulling my hair out trying to figure out what I did wrong.Thank you <3
  2. I am trying to make a target system where I shoot it up to five times each time shows a new color, on the 5th time reset the counter and start fresh with it going back to white. this is what I have thus far but it's getting stuck on the 5th color and not working from there. default { state_entry() { } collision_start(integer number_detected) { llSay(0, "Ding!"); { integer i; for( i = 0; i < number_detected; i++ ) { if(i=1) { llSetColor(<1,1,0.0>, ALL_SIDES); } if(i=2) { llSetColor(<0.0,0.0,0.0>, ALL_SIDES); } if(i=3) { llSetColor(<0.0,0.0,1>, ALL_SIDES); } if(i=4) { llSetColor(<0.0,1,0.0>, ALL_SIDES); } if(i=5) { llSetColor(<0.5,0.2,0.0>, ALL_SIDES); } if(i > 5) { llSetColor(<1,1,1>, ALL_SIDES); llResetScript(); } } } } collision_end(integer number_detected) { } }
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