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meghana Engineer

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  1. Hello all, Ihave got it to the point where I know which cell I have to place the child prim but I am struggling with finding the center of that cell. Here is what I did for my purposed I need to calendar only for 5 days and divided into 24 segments/day that is half hour blocks. I was able to create a grid with 5 columns and 24 rows. I can even get the cell number I clicked on. Now to exactly center the prim I decided that I would determine the region coordinates of the lower left corner of that prim( here is where I am having trouble) and then add offsets to it which is predetermined and stored in a list. I am not able to get the region coordinate of the lower left hand corner of my prim. How would I do it? Is this the best way to do what I am trying to achieve?
  2. Thanks for all the replies I will try out the suggestions posted here and will get back to you in a day
  3. Thanks for the reply, I like to know a little more about the texture option. Here is what I am trying to achieve . I am creating a calendar where when a user put in an activity (say using the chat channel) example Monday 10:00 - 11:00 Meeting . On the calendar I want to put a color block from 10:00 11:00 MOnday. I decided that I would Creat and image for the calendar that overlay a transparent prim that could set different colors or textures. What functions should I be looking at?
  4. I am looking on pointers on how I could achieve the following On a single box shaped prim I want to be able to color specific parts of that prim when a event occurs. I am struggling with identifying the function that would take in X Y coordinates of the prim and set the color to the one I want. I am looking to avoid an option of creating smaller rectangle shaped prims and linking them all together because the prim count will be too large and unmanageable Any pointers on how I could do this
  5. Thanks for the replies I think I found the solution it has to do with the debug settings In version 2.0 and above AutoAcceptNewInventory = true. This resuted in me not getting any prompts for accepting notecards and landmarks. I changed this to false and now i get the familiar dialog box.
  6. MY object is scripted to give a notecard and it worked in the 1.. viwer versions and it does not work now in 2.5. The same is for landmarks too. Any ideas why? Something as simple as this does not work default { touch_start(integer total_number) { llGiveInventory(llDetectedKey(0), "KT");//KT - name of notecard and it is in the object inventory } }
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