11.07.12.235430 "Avatar Visibility" project. deployed 2011-07-13 Avatar Visibility This new feature adds the ability to control if residents on a parcel are visible to others outside that parcel, as well as the ability to see them. In other words, if TheFirst Resident is on one parcel and TheSecond Resident is on another, while this feature is enabled on either parcel, they will not see each other. Text chat on channel zero is blocked following the same rules. While this feature works with all viewer, a new version is required to change these options. In the version 2.8 viewer, the About Land / Options dialog will have a new checkbox. The llGetParcelDetails() function will now accept a new parameter PARCEL_DETAILS_SEE_AVATARS that may be passed into the function, and it will return an integer flag indicating if the setting is on or off. Both the large map and mini map work as before. Green dots will indicate the approximate location of an avatar, regardless of this new parcel setting. LSL sensors will function normally, and can detect the presence of avatars on parcels with this setting enabled. Text chat on channels other than zero are not blocked by this setting. If an avatar is on a vehicle with this feature enabled, the entire vehicle will not be seen. All existing parcels in Second Life default to the old behavior (showing residents on the parcel). To enable this feature on your parcel, you must have the new viewer with appropriate permissions, and then turn off the checkbox above. If the new viewer is used on an older simulator, the option will be checked and disabled. http://wiki.secondlife.com/wiki/LlGetParcelDetails http://wiki.secondlife.com/wiki/PARCEL_DETAILS_SEE_AVATARS