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Clix Akros

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  1. Great post, Siddean! I'm looking forward to sculpties eventually disappearing. Wow, meshes don't sell much yet. All that hard work really isn't paying off quite yet.
  2. I'm not sure if this will solve the problem or not, as I'm using Maya and not Blender. I had this issue also, quite a while ago and it seems that SL really doesn't like it when meshes are grouped with eachother. Combining is fine of course, but it seemed to solve the problem when I ungrouped my meshes. Hope that helps somehow!
  3. I've had this issue today and I also had to display the debug console to narrow the problem down too. I recommend everyone display the debug console from the develop menu when uploading meshes or collision, as it'll prevent you ripping your hair out and you'll be able to find the source of the problem pretty quickly. Anyway, I'm using Maya to do my meshes and I solved this problem by exporting the mesh and collision with the same default lambert material. For some reason, it really doesn't like the material on the collision mesh differing from the material on the referenced mesh. Hope that helps someone! Russ
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