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Sally Audebarn

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Everything posted by Sally Audebarn

  1. Mine took a huge plunge. How about you guys? Is it normal for sales to slow down drastically in December? Looking forward to hear your responses.
  2. Thank you all. Also, how can I bake the texture that I have applied to a wall IN BLENDER with only the ambiance occlusion added. So I don't want the shadows which are included in "combined." If I bake using ambiance occlusion, then I lose the texture (let's say a stucco texture that was applied). So I want only the ambiance occlusion added to the stucco texture when I bake the texture in blender.
  3. Apparently it is set to 32 bit. How can I change it to 24 bit without using photoshop or gimp?
  4. Hello, every time I upload a textured mesh and enable the shine feature in-world, it doesn't shine. In fact, sometimes I am able to see through them. How can I stop this from happening? Also, it happens even when I save the textures as a PNG file.
  5. Thank you, guys. How can I set a prim as a point light? Also, where do I find the ambiance light a gamma setting?
  6. Thank you, guys. I have a bit of an unrelated question for you, Pamela. How do you take such bright interior pictures with shadows enabled, without the interior becoming dark? Also, what viewer do you use to take your pictures? Thank you.
  7. Hello. What's the best viewer for taking photographs and how can I take pictures of the interior of a house with shadows activated but not have the interior become dark? Thank you.
  8. Well, to be honest, painting on UV maps seem to be a bit challenging. Pamela, how do you texture your homes? Is there a particular method or program that you use to get such amazing results?
  9. I mean, I wish to have the ambiance occlusion baked onto the raw texture that I apply to the mesh in blender. Kinda like the combined option but without the shadows and other effects - only ambiance occlusion.
  10. How do use Blender to bake ambiance occlusion directly onto a mesh that I've created in Blender. I am aware of the "combined" baking option, but that includes shadows, which I don't want. I also know about using Photoshop, but I'd rather do it in Blender. How can this be done? Thank you.
  11. What are the websites that provide some high quality architectural seamless textures for my SL builds? Also, their usage in SL should not be prohibited. Kindly assist me. Thanks!
  12. I have created a simple doorway and when I rezzed it for the first time, I could walk through it with no problem. However, when I copy and paste the appropriate dimentions onto the edit menu to re-size it in-game, it automatically become inpassable. Why does this happen and is it a bug? Thanks in advance.
  13. I just came across one minor problem. How do I allocate a name to an Object so I can add the requisite suffix to it? In Blender, I only see the option to give a name to the respective Materials.
  14. Lovely explanation. Thank you so much for that. Heck, thank you both!
  15. He did, but I was still left a bit confused. You see, I only see ONE option to select a physic shape "from file," so how can I use that ONE option to upload 8 different shapes? That's what confuses me. Am I uploading a folder? I have tried selecting more than one files at once in the browse menu but I can only select one at a time. I'm puzzled.
  16. Alrighty. Thank you ever so kindly for the incredible support thus far. That being said, let's say I opt to upload it all at once and I use up all 8 materials. Can I jam 8 different physics shapes for all 8 materials in a solitary upload session? If yes, how?
  17. Which is the best method of uploading a mesh house? Do I upload all the walls, floors and roofs (physics shapes included) separatly and join them manually in-world or do I upload them all together from one dea file? What's the most used method? I'm trying my best to avoid difficulties further down the road.
  18. Thank you for the lovely explanation. Is it possible for you to re-post the pictures in a higher resolution? I am having problems reading the text. Also, how do I get the final image exported so it can be uploaded in-world?
  19. Alright, so I would only be able to upload four premade physic shapes per model upload? I ask because I only see four LOD appliers.
  20. A house has multiple parts and each part should have its own physics shape, to my understanding. Bearing that in mind, how do I upload the entire thing AT ONCE when it's actually fragmented and assign the particular physic shape to the respective parts, using the in-world uploader? Let's say the house has 5 sections/layers - how do I apply the pre-made physic shape for "part 1" to "part 1" and so on? Am I forced to upload each part separately and reassemble them on my own? Or is there a way to upload everything AT ONCE with the respective physic shapes applied to their respective mesh parts? Please help.
  21. I just want to be able to add the texture to blender and apply the ambiance occlusion to the texture there WITHOUT the help of photoshop. The texture must be exportable when the project is finished. Kindly assist me. Thank you.
  22. Please note that to my knowledge, this only impacts the Best Selling list. I have realized that if you want to get a list that's not flooded with unrelated items, you must put your search word between quotation marks. So you would type "house" instead of house to search for houses. I have also found out that on some days there are far less unrelated items on the list than others. So during the weekends the list seems far more refined than during the week days and sales have acted in accordance with this periodic shift. What good do we extract from this kind of manipulation? The problem is, not everyone knows about this quotation mark "feature," so why add it? Why not bring up a refined search list by default? If I want a house, why should I do more than simply type house into the search bar to see the items that matches said description? Can someone kindly explain this to me?
  23. Your intention is good, but the fact remains that the search engine is broken. It simply is and no matter how many "work arounds" you suggest (whether they be effective or not), the aforementoned fact will not be altered. Something must be done by LL to facilitate the Marketplace's much needed repair. All the blame cannot be thrown at us merchants and doing so is blatantly unfair.
  24. Hey there. First and foremost, I appreciate your imput. With that said, I took a look at your store and I realized that the items that pop up on your "most relevant" list are not even remotely the same as those that show up on your "best selling list," not to mention the huge different in the order in which they are sorted. In light of this, I find it difficult to believe that the search engine is not broken, irrespective of the good advice which you have given. Are we to believe that your sales have not taken a dive since the implementation of this new search engine? Quite frankly, I hightly doubt that's the case. The fact remains that the marketplace itself is broken. I am certain that there are merchants out there who have followed your guideline, yet still find themselves experiencing a decline in their sales.
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