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Fraser Lisle

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Posts posted by Fraser Lisle

  1. 15 hours ago, Ayashe Ninetails said:

    Lol, this feels like such an odd thing to call out. Had that writer never heard of forums, AOL, IRC, ICQ, or hell, even Everquest or WoW? SL was hardly any different on that front.

    Geez, talking to people all over the planet was always a fascinating hobby (still is) and was responsible for the majority of my travel.

    I always thought that SL gave me a long lost feeling of old internet, IRC specifically.

    It's hard to describe but after the early 00s I drifted away from that and SL definitely brought back some of the feelings it gave me. Chatting for the sake of chatting, I stopped doing that until I came here.

    • Like 4
  2. 7 hours ago, Lizzy Reikaz said:

    Imo, they should have a seperate "play media" option for huds and for the world. I can fully understand why people turn it off for the world.

    It's also just plain buggy. I have a few MOAP HUDs that need a lot of coaxing to even work, often have to manually start them to get them to load.

     

    I certainly don't really like it being used for HUDs but it does make sense for a lot of them, it's just not very well implemented imo.

  3. 1 hour ago, MadameGloom Ravenwood said:

    It does annoy me too. I like a TP function for events, I would much prefer to stand in one spot and cam around then TP to anything that catches my eye. You can use zoom to buy to a certain extent but if you are too far away you can't buy.

    I believe there's a setting for that in Firestorm, disable camera constraints or something? Anyway there's one that lets you interact with things from a long distance. You need it on to use cam sims for most big events etc.

    • Like 2
  4. 27 minutes ago, Lillani Lowell said:

    What I mean by that, is if you right click to edit an item you also get the option of a little window that gives you a list of all the prims in the item, sorted by name... And instead of having to fight with the SL clipping camera or through objects to select things, you just choose which prims you want to select from the pick list and it does the in-world selection for it. The pick list could also have a 'faces' check mark tab so you can pick specific faces of each prim if you're working on textures.

    Sometimes, fighting to select little prims or prims inside of prims is just a hassle... which could be resolved by a prim pick list for edited objects.

    It would definitely make selection life easier for everyone, if it were an option.

    The little arrows serve this purpose but are quite awkward, they only cycle through links/faces and you are right it would be nice to have a pop out floater/window or something with a list of faces to select.

     

    On this topic is there a keyboard shortcut to enable/disable "Show Highlight"? I click this one a lot and it'd be nice if there was a shortcut.

  5. 28 minutes ago, Paul Hexem said:

    I disagree. We've got 5 or 6 different threads made in less days than that, all filled with hyperbole, saying this is the end of SL, it cuts off anyone that didn't spend 2,000 USD on a computer, etc. 

    Not a single one is asking for hardware recommendations, setting suggestions, or even linking a gofundme for upgrades.

    They don't care about fixing the problem, why should we care about them?

    It'll say it again. Only one person in ten years has taken me up on the offer and currently they're enjoying the PBR update. Everyone else thinks, and I quote, "I shouldn't have to make any adjustments".

    There seems to be a lot of people who just don't want to hear it.

    Some degree is expected though, major updates do that. Kind of surprised so many were even unaware it was coming though, this has been a year+ in the making and plenty were running alpha/beta viewers to play with it and follow development. Also the fact that ALM is now ten years old...

    Change just scares and angers some people. I think it's good SL finally has real lighting that is forced on, the ability to disable ALM was a disaster as far as product quality.

     

    • Like 4
  6. 1 hour ago, Istelathis said:

    True story, to get my new PC without making too much of a sacrifice, I am going to sell mah blood.  My previous laptop was six years old (I believe) the plastics around the hinges had disintegrated as the oils had dried out due to the heating.  The 1050 at the time, could handle PBR but not by any means fantastically.  Plus with all of the new stuff coming out for computers as of late, mostly AI, it was time to for an upgrade.

    So, I went against my better judgement, got a credit card that has no interest for 12 months and purchased a computer for under $1000, an inexpensive monitor, and 32gb of additional ram.  Donating plasma should have it paid off in less than two months, and I expect to have the desktop for another five years with upgrading, before I move on to something else.

    CPU: AMD Ryzen 7 7700 8-Core Processor               (3792.78 MHz)
    Memory: 48278 MB (Used: 504 MB)
    Concurrency: 16
    OS Version: Microsoft Windows 11 64-bit (Build 22631.3737)
    Graphics Card Vendor: NVIDIA Corporation
    Graphics Card: NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2
    Graphics Card Memory: 7949 MB
    Graphics Card Memory (Detected): 7949 MB
    Graphics Card Memory (Budget): Unlimited

     

    This may be an option for some of you looking to upgrade your computer, but don't have the money handy.  Look for a place that buys yer plasma, where I live there is usually a bonus for the first month.  I get $800, for I think it is about 8 donations, with being a new "donor".  I have setup my first session for next week.

     

    I am kind of happy, that I have a reason to upgrade my computer again.  Not just for SL, just for running things.  It felt as though technology was getting stagnant, and there was no need anymore to upgrade.. unlike the 90s and earlier 2000s where it felt like my computer almost required to be upgraded or replaced every couple of years.

     

    He is gone again?  

    😔

    I'm starting to develop abandonment issues.

    It's the CPUs that make it feel stagnant, genuinely most people could get by fine on an Intel core iwhatever from 2012. They're fast, multi core and really don't struggle with many or potentially any modern task.

    Sure newer is faster but the way those older CPUs have just lasted for what feels forever is how they cope with current day tasks. Moores law is not dead but the average person got a computer that is extremely fast in the 2010s, comparatively speaking.

    GPU is different story though, gen on gen large performance and efficiency improvements, entirely new APIs, crazy features like DLSS, real time raytracing etc. They are the component that has aged fastest but even so stuff like Nvidia's 10 series from 2016-2019 copes pretty well with SL even with all this PBR stuff. You might as well consider it the one thing you can expect to need to replace every 3 years now.

    I understand how many haven't upgraded in a long time though, it is definitely not the 90s anymore. 2010s PC's are often still perfectly usable for less intensive everyday tasks.

    • Like 2
  7. 35 minutes ago, shireena1 said:

    hmm, the approx 12 year old refubished windows pc box with a rtx2070 i have seems to run ok on fs7, by ok i mean on quiet sims once rezzed, i can explore, crystal hunt, build etc, doubt it would go well on a busy sim though, but I basically expected that anyway. Only using medium low grafix, so I am not sure if I am seeing pbr textures correctly.

     

    Have used a 2070 and 2080 with pretty high settings in PBR alpha and betas, performance was very good.

    You can reasonably crank up the settings near max on that hardware, it will be fine.

    • Like 1
  8. 1 hour ago, William Gide said:

    Even if I was already thinking of getting a mini PC just to have access to some things that will never be ported to Mac, it still vexes me mightily to have something that has mostly worked for my nearly two decades in SL to be effectively dropped. (I will spare you all my rant about how the entire tech industry's obsession with novelty is incredibly wasteful and has made most people afraid of their computers — I say this as an IT person.) 

    I guess I'll spend some time soon making myself neurotic trying to spec out a mini PC that will fit on my desk, run SL at something better than 7fps, and won't have a stupid cost.

    You never know, maybe the move to Vulkan will actually happen and maybe a native ARM viewer will come out too...

    I know it doesn't seem likely but the mobile viewer does at least provide some hope, entirely new engine is probably the most significant move in that direction in SL history. In theory when there's a decent code base for that a full fat desktop Unity based viewer seems at least a lot more possible.

    It's just a long way away still.

  9. Wow that is pretty extreme.

    It has been years but I do remember the experience of being new, it wasn't much fun with so many places having a 30 day old restriction but I'm not sure I remember any as long as 100 days.

    Truth be told I'm not sure any restriction is worth it, if someone intends on trolling your store they will just be prepared and register the accounts in advance.

    Better to be active and vigilant if you can or have staff that can watch over a location. It's going to be more effective a deterrent than any account age restriction will be.

  10. To complicate matters further:

    Rebirth Body. Is it child or adult? It certainly markets itself as a universal body and the difference is a click of a switch in the HUD.

    Note that content is shared between the modes and the actual switch merely changes the chest 'mode' from flat to petite to larger breasts. It is not labeled as "child" and "adult" as far as I know yet marketing imagery would suggest this is the intention... yet an adult can of course be small or flat breasted.

    This is the kind of thing this policy does nothing to clarify and only endagers users who may not have the same perception or intent as any other user or administrator.

    • Like 2
  11. 5 minutes ago, LittleMe Jewell said:

    Except that I can take my Maitreya body and with some add-ons and shape modification, make a 15-17 yr old teenager.  If I do so, then I should be expected to abide by the child avatar rules and should expect to be banned if I do not.

    Would you say it's therefore basically impossible to present successfully (as in free of any risk) as an eighteen year old avi?

    Just based on what you have said, I think I agree. There's nothing we can use to define seventeen Vs eighteen so here we have an adult avi that is highly likely to be victim of rules that are not supposed to apply to them.

     

     

    • Like 1
  12. 3 minutes ago, Rat Luv said:

    This thread has got me worried now 🥶 Should I leave my laptop screen up all the time, even when it's off, and not fold it shut? 😬

    Nahh. Just be careful if it feels a little flexy in the lid.

    Even if hinges do break (it's actually usually the chassis itself that breaks, the hinges tear out of the moulded in mounts) it's not an expensive repair usually, can even do it at home if you have a screwdriver and gentle touch.

    • Thanks 1
  13. 2 hours ago, Spiffy Voxel said:

    I'm still on a 2017 iMac 27-inch, but Second Life is very usable on it, with Firestorm, Alchemy Viewer (my current daily driver) and even the latest official viewer. A few years ago, it's true that performance was middling, but the viewers have improved massively since then. 🤷

    That has an Nvidia GPU doesn't it? Or were they AMD at that time?

     

    Edit: some sort of Radeon Pro if Google is correct. I have tested Rx580s etc in SL and yeah they work but performance is poor compared to Nvidia cards of same class and age, its just AMDs slow OpenGL drivers though not the GPU itself.

    • Like 1
  14. It really seems to be struggling hard in the busy Muddy's scene. Of course this is the type of scene that will make most GPUs struggle to varying degrees. This is no real reflection of the actual performance of the M3 GPU of course, it's SL's ancient engine combined with OpenGL to Metal translation layer and what is still a low power, efficient iGPU. It's always going to suffer.

    What are your settings for non imposter avatars etc?

     

    • Like 1
  15. I'm peeved that a graphics card I had sold was returned to me as 'defective'.

    Aside from it not being returned in the box I sent it in (original) it is also not defective! I've just ran it for 8 hours full load with no issues.

    Asked the buyer what gives and they finally admit they were trying to run it on a 300W PSU and using some kind of SATA power to PCIE 8 pin fire risk... It's an RX580, it definitely would not like that.

    Grrrrr customers!

    • Like 3
  16. 4 hours ago, Shiloh Lyric said:

    Mesh and BOM are 2 different things. Mesh isn't worn as an applier. BOM is a texture that's baked directly onto the avatar skin. Appliers bake a texture onto a layer of a mesh body or head. Mesh is a separate attachment.

    I know, I meant as in the material. It's a mesh top, not a mesh top ;)

    Hehe, should have said net

    It just looks like it is being worn as an applier I think so it is going on one of the bodies onion skin layers. If worn as a BOM clothing item though it should be on the skin layer directly.

    Of course that is assuming it has a BOM/system clothes option. Can't see it in the picture so no clue.

     

    I guess the other way would if it is an applier only is to apply to the tattoo layer but I don't even know if that is the same as BOM, I always assumed these applier layers sat slightly prominent of the body.

  17. 7 hours ago, Persephone Emerald said:

    The system doesn't work that way. These parts of the avatar are not attachments. They are intrigral parts of what makes an avatar. If any of them were not worn, your avatar could not be rendered and would appear as a cloud. 

    We use the shape and brow shape when we adjust the shape of our avatar. If LL were to get rid of these, there would be no more shape sliders.

    Without a skin and eyes there would be no more BOM layers, because BOM layers bake onto the skin and eye texture. System avatars would also be completely invisible, because they would have no texture.

    Even the skeleton of our avatars is part of our shape. What would we attach anything to if we didn't have a skeleton? How would we be able to sit or use furniture?

    I think I've miscommunicated. The functions that we use should be there but the visual items like system hair, system eyes etc don't need to exist as far as the user is concerned.

    I mean there's a whole mess of system clothes still! When's the last time anyone created a pair of system socks? Or a skirt? It's all there if you want, ready to confuse the hell out of a noobie who mistakenly tries to use any of these things in the mesh era.

     

    I just think there's a lot of vestigial stuff that could be wiped clean - as far as the user is concerned - and whatever technical function they still perform could still be there, it's just you wouldn't need to worry about scrunching your system hair into a state of tininess so it doesn't cause issues for example.

     

  18. I suppose it is for some people.

    I still have it permanently disabled these days, it doesn't bring anything to my experience and I've only ever regretted turning it on anywhere so I just leave it disabled now.

    I don't mean to exclude anyone specifically by doing this and unfortunately it means inevitably I will but it's a balance thing. I would maybe consider it if something be made a special request and needed to use it for this purpose but that has never happened.

     

    • Like 1
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