I'm wondering how I would go about bento-rigging a blender mesh head? I've tried understanding it and looking up tutorials, but there seems to be virtually no information on it for beginners.
I have a little experience with blender, especially modelling - but i guess you could still consider me pretty new at everything it can do (like rigging/bone stuff). I want to have an animal head imported to Second Life & I would like it to blink. Maybe a little eyebrow action, too, I don't know.
I'm hesitant to really download the bento plugin(?) for blender(??) without knowing anything about what to do.
So, how do I do this from scratch? Do I just learn how to rig in blender/use bento and the rest sort of comes together? 👉👈