-
Posts
3 -
Joined
-
Last visited
Content Type
Forums
Blogs
Knowledge Base
Posts posted by zaphod Carling
-
-
19 minutes ago, Nalates Urriah said:
Yes. With any brand of body you solve the problem by making copies of the body.
I use a 'basic' copy of my body for starting any outfit. It is my "nude" version with all the basic parts; body, head, current fav hair, eyes, ears...
When making a new outfit I may need to change the body to work with the clothes. Applier additions are a primary reason for saving copies of the modified body. But, having to redo alpha cuts for an outfit can be tedious. If I used appliers or made other changes, once I have the outfit done I remove the body forcing the changes to be saved. I make a copy of the body and save it in a folder named something to give me a clue about what is special about the copy. Then I wear the new copy and save the outfit. The outfit is then using a body no other outfit uses.
The basic body I started with has changed but I will likely need to make changes to it for the next outfit. So not an issue for me.
Often I can use the modified body for more than one outfit without problems. Often a top or pants will require body changes. But those changes are good for all colors of top or pants, which for me are usually different outfits.
The alternative to solve the problem is to change to BoM and use alpha layers, which can be part of the outfit thus avoiding HUD alpha cut changes.
Thank you for your help, I will give this a try when I log in later
12 minutes ago, Lillith Hapmouche said:Wat?
Its just the name of the mesh body.
- 1
-
So, ater an eternity I decided to embrace mesh Avatar.. with this in mind I purchased a Signature Anthony body (lite).
The biggest problem I have a t the moment is I cant find a way of changing saved outfits without having to remap the body using the hud. Is there any way of doing this so I dont have to keep using the hud every single time please?
Thanks all
Zap
New to Mesh avatars
in Your Avatar
Posted
Thank you for your help, I have a few folders now and I finally have the hang of it.