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  1. Hiya, Having a very strange issue that I have absolutely no idea the cause of. The viewer works absolutely fine, but there's one specific place where if I go there, the screen turns black. I can still see hovering text, names etc, it's just like there's no light. If I teleport there it will usually render okay for a second or so, then drop to black. It's not the gamma setting; I've checked that, and it's nothing to do with an RLV relay or the RLV API, having turned them both off. Also interesting is that it only affects one part of the area. If I disable restrictions and take the camera to an area above, it works just fine, but the moment it goes below the floor there everything immediately goes black again. I've just managed to get my camera to go very very close to something, and I can just about see it, but there's some form of incredibly dense black fog, and I have no idea what's causing it. If I use a different account, everything is absolutely fine, and nobody else in the same location is having the issue. I have no idea why it would be inconsistent unless it's either a setting thing or something specifically for my main account. Any tips would be greatly appreciated. EDIT: I have a feeling it could be something to do with this, but I'm not sure: I tried something in the location with a second account, and my relay was apparently sent "setenv_densitymultiplier:.18=force", and "@setenv_distancemultiplier:.0.9=force", which to me would indicate it's forcing very close, very dense distance fog -- much like I'd discovered. Is there a way to force it back? EDIT 2: Having found the "Disable Fog" setting in Advanced > Rendering Features, if I disable it then the problem is "fixed", though obviously I don't want to just leave fog off forever and I'd rather just force that fog value back down if I can.
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