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Afdorl

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Everything posted by Afdorl

  1. Hello! I would like to know how I can make uploading this type of animation.
  2. Oh right! I will study this material you sent. But this will definitely help me. Thank you very much for your time 😁
  3. To manually tidy up would be to add and remove weight on the parts that have errors. But how do I know exactly when to add and when to remove weight? This is where I'm a little confused. I'm a bit of a layman on the subject. 😑
  4. Hello Goodnight! 😄 I have a question about the weight of the mesh I made an outfit and rigged it using avastar, but I have no idea how to organize the weight of the fabric so it doesn't get distorted. I don't know when to lighten and when to make more weight
  5. Hi I'm trying to create an option to minimize the hud I would like to move the red button to the center of the blue button and then decrease its size to <0.01, 0.01, 0.01> However, I'm not able to make it exactly in the center of the blue button I would like to know what I can do to achieve this Example 1 is the starting position, example 2 is the position it is getting after executing the script and example 3 is how I would like it to be Image Example default { touch_start (integer num) { vector l = llGetLocalPos (); llOwnerSay((string) llGetLocalPos()); llSetLinkPrimitiveParamsFast(4,[PRIM_POS_LOCAL, l]); } }
  6. Hello again I did a test with the letter T, but it didn't exactly come out with the effect I wanted, I would like it to be the same as the first video you sent as an example What is going wrong is the texture I created? I must make the color solid at the beginning and gradient at the end Reference video: https://drive.google.com/file/d/1GGNBDFIqFQjdQc_KKpUvlXkUE2d4RH3I/view I used this script: default { state_entry() { llSetTextureAnim ( ANIM_ON | SMOOTH | LOOP , ALL_SIDES , 1 , 1 , 1.0 , 3.0 , 0.3 ) ; } touch_start(integer total_number) { llSetTextureAnim ( FALSE , ALL_SIDES , 0 , 0 , 0.0 , 0.0 , 1.0 ) ; } }
  7. I thought it would be something more complex Thank you so much! I will test and see how it looks
  8. Hello .. Good night I would like your help to understand how this "animated neon" effect is done Is there a specific way to open the UV map to reach this result? Reference video: https://drive.google.com/file/d/1CFjel4M1X1FpiMTsI8b_80DMJftl-jOU/view?usp=sharing Appreciate!!!
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