Hmm so I looked at my bone stuff, and it looks like it current has both the m_bones and the collision bones. I am unsure what to do. Do I get rid of the unnecessary m_bones to make it work?
I used a general Blender tutorial when I did my rigging since all of the SL ones I found used Avastar
Please note that I do NOT use Avastar.
I have been working on creating a skirt. It took me several tries, but I finally managed to get it all rigged up in Blender and everything, but now my problem is how do I make it scale when people change the shape of their avatar?? Currently it stays the same no matter what.
I am creating using the free ebody mesh.
I can see it when I am logged out, but when I log in, it's not there. I am an adult, and have in-game things set to view adult content, so I dunno. Anyone know how it works???