
FlaviaAlmeidah
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My object It's not a real animesh with skeleton and animations, it's just a sequence of mesh that uses a script to simulate a animation, let's say it works similar to a GIF image. @edit Is a dress btw
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Still the same, i think is 100% what Wufie said because when i wear it i cant see the red highlight but when i rez it on the ground can see easily, is just some rigged feature.
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Strange... I can only see highlights in edit mode, Thanks i will research more about alpha masking.
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Hello all, I'm studying some animated mesh today(Not the rigged ones), and looks like it was using the llSetAlpha to hidden one part and show another making a sequence, but I can't see the hidden parts with the Ctrl +Alt + T just when i edit the object all the parts highlight, someone know how this works?
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Best event for llRequestPermissions on attachment
FlaviaAlmeidah replied to FlaviaAlmeidah's topic in LSL Scripting
Thank u guys -
My creation plays an animation when I attach it. I tried with state_entry and doenst work good, on_rez worked but I don't know if it will always work, I can make a timer but I think that is excess of script usage... someone was a tip for me please
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After a huge amount of tries, i make it work increasing a LOT the X axys animation distance from the first frame to the last. Maybe the model as small for the blender grid, i really dont know. Thank you Sabrina and Quarrel for trying to help me. @EDIT Yeah, its the model size, i resize and applied the scale, now it's working like a charm.
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Sadly nothing works... I make a simple animation in blender, i just move and rotate a little the mPelvis root: https://i.gyazo.com/eb02086a9d44bcada4dc0b50e7d28885.mp4 when i try to upload to SL the rotation is detected but the movement in the X axys no: https://i.gyazo.com/6efa9171a827ed6811660249e3d16373.mp4
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I read that in the wiki, but i dont get it. Even if i move all to roots to another yxz position nothing happens, the hip always stay in the same position(In SL). I tried in the qavimator and worked like a charm just moving the position sliders, but i dont know how to do this in blender.
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Hello, I having problems when i try to make a animation that moves the avatar, like jumping or walking, i followed this tutorial: Everything works great in blender but when i upload to SL every part of my body move, except my initial position. ☹️ Im using blender and exporting to BVH
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hello, i make a script that begin to play sounds with a touch, works good on rez but when i add on my avatar doest work anymore, someone can help me figure the problem? the script(i already tried replace llPlaySound for llTriggerSound) : integer truefalse = 0; default { state_entry() { llSetTimerEvent(0.7); } timer() { if (truefalse == 1) { llSleep(0.5); llLoopSound("Hum", 1.0); } else { llStopSound(); } } touch_start(integer total_number)
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Hello, I'm wondering if its possible to detect someone position by the name or key, something like: llKey 2 VectorPosition or GetPosition(AvatarKey here). I'm using llGetAgentMenu to make a list and i need the location of the choseen avatar on my menu. Thank u!