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AdoriModel

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Posts posted by AdoriModel

  1. Hi guys. I am hoping that this is the right forum ...

    I need help. I have an invisible collidable right at my entrance point. Everything was fine before I linked a few items and placed a Greeter at the landing point. Shortly after that, I realized the problem. There is a hidden object that obstructs the walkway. I have tried Ctrl Alt T, nothing is there. I picked up the Greeter, the problem didn't go away. I tried to unlink all items ... still no joy.

     

    Our first party is tomorrow, and I would really like to fix this asap. Any help will be appreciated. Thank you!

  2. 3 hours ago, Quistessa said:

    The annoying thing with particles is that all (or at least many) of the movement parameters are interdependent in obnoxious ways.

    You can easily make it wider by increasing the PSYS_START_SCALE and end scale numbers. If you comment out the PSYS_PART_INTERP_SCALE| line you don't have to change the PSYS_END_SCALE, and because it's a ribbon, either the x or y component is ignored. (I forget which and I'm too lazy to check.)

    You can make it longer either by increasing the strength of gravity (making the 3rd component of PSYS_SRC_ACCEL a larger negative number) and or increasing the lifetime of the particles so they go further. (PSYS_PART_MAX_AGE)

    The 'wavyness' of the curtain is PSYS_SRC_BURST_RADIUS, and the speed of the wave is roughly PSYS_SRC_OMEGA, or you can decrease PSYS_SRC_BURST_RATE to make it 'smoother' and faster.

    If you comment out the line that says PSYS_PART_WIND_MASK| it will stop obeying the direction of the sim's built-in wind. You could then add back in a wind direction and strength by playing with the x and y components of the PSYS_SRC_ACCEL .

    Oh, and you can (quite intuitively) change the color with PSYS_PART_START_COLOR and end color.

    Particles!

    This is great to know, Quistessa. I truly appreciate your help. Thanks again!

  3. 1 hour ago, Quistessa said:

    For a particle billowing curtain, drop this in a 1.2 long cylinder prim:

    Quistessa, this is great. Thank you so much.

    How would I enlarge the size of the actual billowing curtains? This is a great size for a picture window. I am doing large windows. See pic for size.

    Monday morning coffee_022.jpg

  4. Hi all you fabulous scripters. I am looking for a script I can add to mesh static curtains to achieve a billowing effect.

    I did find full perm curtains that blow in the breeze. The curtains are not as pretty as I want, but the script is great. I pulled the no mod script out of those curtains and added to my static curtains and they got a little wonky.

    Does anyone know if this is possible? If so ... can you point me in the right direction?

    Thank you in advance!

  5. 36 minutes ago, Mowri Panache said:

    I could def find a use for this!! 

     

    1 hour ago, Evah Baxton said:

    Something like this?

    I built it so you can just drop the images in the inventory of the book. Named 1, 2, 3, 4, 5 ...

    It will just play until it gets to the end of however many pages you dropped in there and then restart.

    If you want to try it out, IM me in world and I will send it over.

    Exactly like this. You are amazing, Evah. I will IM you shortly. Thank you so very much.

    • Like 1
  6. 2 hours ago, Quistessa said:

    There are a couple ways of getting a moving image on a thing in SL, but I don't think the two that come to my mind would work for your purposes very well. llSetTextureAnim, is fairly lo-resolution. and 'Media On a Prim' cannot be synced across viewers with any degree of accuracy. (people will see different parts of the video at the same time, or not see the video at all if they have media turned off)

    Thank you, Quistessa, I appreciate your input.

  7. Just now, Jenna Huntsman said:

    Assuming the magazine is an oversized prop item, and that the page is a mesh separate to the main model, you could probably make use of llSetKeyframedMotion to make the page turn.

    Might not look as natural as an animesh solution or the multiple mesh 'frames', but would be a relatively efficient way to achieve a smooth page turn without jerkiness or stupidly high LI. (The negative being that the page wouldn't bend as real paper does as you turn it)

    I appreciate your input Jenna. I was thinking about the magazine being an oversized prop item. I didn't consider doing the pages separately but that does sound like it could work. Where would I use the //SetKeyframedMotion ? I am guessing in the Editor/Contents/Script ... would I need any other scripting for it?

  8. 10 minutes ago, Quistessa said:

    I don't know of many RL magazines that are physically big enough to fit a life sized person, so I'm a tad confused as to how you're going to implement that visual effect.

    As for page flipping, that's usually done with a special mesh (or potentially multiple mesh objects) that has all of the 'frames' of the page being turned and you turn them visible/invisible in fairly quick succession. If you want it to be really smooth, you either need a lot of 'frames' (high Li) or you need someone who can pull off some animesh wizardry (animating non-humanoid things in SL (and in general) is even more difficult than normal animation)

    back to 'jumping off the page' if you mean something like

    b7f4ab7c0c8a59f0d75b1d68f9588609.jpg&f=1

    you could possibly get something like that to work, especially if you can do some post-processing (i.e. the performance is not live) but you would probably need careful control of not only the book but everything around it.

    Thank you so much for your reply, Quistessa.

    Responding in order: When I say life sized, I mean inworld life sized. Very much like the illustration you posted. Picture a magazine opened to a centerfold, the model posed within the photo, also the avatar would be in the exact same pose and move off the page ... if that makes any sense. It works in my head. LOL

    I would want the page transition to be smooth. I would be using the Spot On Choreography system, and would hopefully be able to control the page turning this way. I didn't even think about animesh, thank you for mentioning it.

     

    The performance would be live, but if said magazine had to be a video of some sort, I would need to figure out how to stream the video; making the streaming prim big enough to give me that life sized look and then my avatar would come off the page (moving through the phantom prim of the streamer).  I have never done video with SL, so unsure what would be best to use if having to go this route.

  9. I did post in LSL scripting forum as well ...

     I am working on a dance routine. On stage, I want a big life sized magazine where the dancer can come out of it, off the page. I would love for it to flip through the pages of the magazine during the routine.  I don't know if something like this exists, or if it would be easy to build.

     

    I am hoping one of you fabulously talented people can provide guidance and point me in the right direction. Thank you in advance!

  10. I am unsure if this should go in scripting or in mesh forum, but here goes ...

     I am working on a dance routine. On stage, I want a big life sized magazine where the dancer can come out of it, off the page. I would love for it to flip through the pages of the magazine during the routine.  I don't know if something like this exists, or if it would be easy to build.

     

    I am hoping one of you fabulously talented people can provide guidance and point me in the right direction. Thank you in advance!

  11. Club Ragnarock is HIRING!!!

    Calling DJs and Hosts!

     

    Club Ragnarock is where SL Earth meets Gor. Everyone is welcome!  Ragnarock is a newer club, set to a Viking theme. But you can come as you are.

    We are looking for motivated and dedicated Djs and Hosts.  This club was created for the DJs and Hosts to shine. 

    100% Tips

    DJ's are able to play what they want.

    Grab the link and check us out! http://maps.secondlife.com/secondlife/Sweetest Paradox/212/32/3869

     

    You will find the applications to the right of the front door at the entrance to the club. Grab one, fill it out, and drop it into the mail box.

    Lucien and Adori Ragnarock.png

    Snapshot _ Ragnarock, Sweetest Paradox (208, 31, 3869) - Adult.png

    dark edge ragnarock logo.png

    Volund and Adori Ragnarock.png

  12. Hi everyone.

     

    I am hoping I can get some recommendations on the best club donation script, that does NOT have hover text, but does notify in Nearby that a donation was received.

    Our club "tip jar" is attached to our banker alt that will not be online all the time. We would like to find a script that notifies in Nearby so the guests donating can be properly thanked.

    Any help will be appreciated. Thank you!

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