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About Oskas

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  1. Exact same issue - Looks like the beta grid has an issue. I'm having to pay real linden on SL to get what I need done.
  2. Anyone know how to fix the alignment of the eyeballs rotation? As can be seen in the image, it's driving me nuts that one eyeball is clearly misaligned and too far rotated in. None of the controls on the Catwa eye hud address rotation of one eyeball against the other. No modify rights... Just... disappointing I can't find a way to fix it. Thank you.
  3. Sorry for the fairly noob question, but I'm really struggling with this one. I've successfully created normal, diffuse UV maps from Blender 2.9. I did check the export to SL option. However, when I import the mesh object into Second Life and the texture maps, they are not aligning to the faces. In fact the mesh, which is a single prim, doesn't appear to have any set face in SL. How is it that I've been able to create UV maps and apply textures to faces in Blender 2.9 but despite clicking the export to SL option, SL won't recognise where the faces are on the object in SL? I know
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