Hi. I'm trying to make a script that turns an object into phantom during a collision, only if the object colliding with it is an avatar. Is there a way to make a condition where the function only happens if the detected key or something is an avatar?
Perform a function if detected key is an avatar?
in LSL Scripting
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Hi. I'm trying to make a script that turns an object into phantom during a collision, only if the object colliding with it is an avatar. Is there a way to make a condition where the function only happens if the detected key or something is an avatar?