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Kenna UwU

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Everything posted by Kenna UwU

  1. Full land rights, only available for full purchase. Feel free to come take a look! http://maps.secondlife.com/secondlife/Cicero/17/128/131 Always willing to hear out different offers, so please message me or send a notecard in world @ kenna.uwu if you'd like to discuss pricing.
  2. I've got another here as well that is completely fine when there's the initial UUID's, and when I remove about 5 of them it gives me a syntax error where there previously weren't any before. This is the script with the syntax errors - list FRAGMENTS_DOOMER=[ 10.0, "0d44197a-f8d4-6860-b200-acf0785b17dd", "bf4b24dc-66a5-9f17-6d51-280b59f1e739", "acc764d2-f95a-0821-223d-eba8657c05c3", "cf374c5a-3ce7-ac5f-8de0-9bdcfdc5782f", "8ceb744c-47e2-c113-1153-0eb86082099e", "b1475ffe-177f-ab76-f0f8-95c540139123", "08988d9e-309c-0186-cb58-32d16af5e7e5", "2d89ba72-8c61-7ca9-a7b2-f2c3a9d054b8", "19fc4b80-cd5b-3ce8-2a0b-7280211adf67", "71a5c296-9966-a0b1-914f-847a0748c766", "920bbecb-80c0-013d-1c00-055497ca01d4", "6fd5f16b-4af3-9957-50a0-7cacc0b25ecf", "5969cf94-1ef5-e2c8-548b-56122b5bfe13", "3a594a68-ffed-1006-9af2-0d379cd41a3f", }; float VOLUME=1; integer PRELOAD_FACTOR=10; // Global Variables integer NEXT; integer INDEX; integer COUNT; list FRAGMENTS; // Functions uInit(){ llStopSound(); uInitPlay(list F){ FRAGMENTS=F; llStopSound(); COUNT=llGetListLength(FRAGMENTS); float TIMER=llList2Float(FRAGMENTS,0); uTimer(TIMER); INDEX=0; uPlay(); uPlay(){ INDEX++; if(INDEX>=COUNT)INDEX=1; key FRAGMENT=llList2Key(FRAGMENTS,INDEX); llPlaySound(FRAGMENT,VOLUME); NEXT=INDEX+1; if(NEXT>=COUNT)NEXT=1; integer I; key NEXT_FRAGMENT=llList2Key(FRAGMENTS,NEXT); for(I=0;I<PRELOAD_FACTOR;I++){ llTriggerSound(NEXT_FRAGMENT,.001); llSleep(.05); uTimer(float TIMER){ llSetTimerEvent(TIMER); uTouch(){ llTriggerSound("17ccd645-c279-08cf-9ce4-504b8897b7b2",.2); llSetTimerEvent(0); uR(){ llOwnerSay("Click me to play."); llResetScript(); } // Procedure default{ state_entry(){ uInit(); } touch_end(integer T){ uTouch(); state doomer; } on_rez(integer P){ uR(); } } state doomer{ state_entry(){ uInitPlay(FRAGMENTS_DOOMER); } timer(){ uPlay(); } touch_end(integer P){ uTouch(); state default; } on_rez(integer P){ uR(); } }
  3. Hi there! I'm really confused and getting a syntax error on line 0 (integer clips;) and 22 (default) and don't know how to fix it. It's for a multiple WAV music script, if anyone could help that would be fantastic! integer clips; integer toggle = TRUE; float clip_length = 9.5;//in seconds float last_clip_length = 5.5;//length of last clip in seconds integer cycle; init() { toggle = TRUE; llSetTimerEvent(0); llSetSoundQueueing(FALSE); llStopSound(); { llTargetOmega(<0,0,0>,0.0,0); llOwnerSay("Loading Mojave Music Radio Station, please wait."); llSetSoundQueueing(TRUE); clips = llGetInventoryNumber(INVENTORY_SOUND); llPreloadSound(llGetInventoryName(INVENTORY_SOUND,0)); llSleep(clip_length/2); llOwnerSay("Touch to start."); } default { state_entry() { init(); } on_rez(integer param) { init(); } touch_start(integer total_number) { if(llDetectedKey(0) == llGetOwner()){ if(toggle){ toggle = FALSE; llOwnerSay("Starting Player"); llSetSoundQueueing(TRUE); llPlaySound(llGetInventoryName(INVENTORY_SOUND,0),1); llPreloadSound(llGetInventoryName(INVENTORY_SOUND,1)); cycle = 1; } } } llPreloadSound(llGetInventoryName(INVENTORY_SOUND,1)); cycle = 1; llSetTimerEvent(clip_length/2); } else { toggle = TRUE; llSetTimerEvent(0); llOwnerSay("Player Stopped"); llSetSoundQueueing(FALSE); llStopSound(); } } } timer() { if(cycle < clips ){ llPlaySound(llGetInventoryName(INVENTORY_SOUND,cycle),1); cycle = cycle + 1; if(cycle < clips){ llSetTimerEvent(clip_length); llPreloadSound(llGetInventoryName(INVENTORY_SOUND,cycle)); } else { llSetTimerEvent(last_clip_length); llPreloadSound(llGetInventoryName(INVENTORY_SOUND,0)); } } else { llSetTimerEvent(clip_length); llPlaySound(llGetInventoryName(INVENTORY_SOUND,0),1);
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