What Draw Distance is your viewer set to? in General Discussion Forum Posted October 8 Since I have changed my cache to run on a ramdisk, I almost always have it set to 128m. I like to explore a lot in SL, so I am constantly on the roads, train tracks, or air and having that range set is nice as I like to enjoy the scenery. When I had the cache set to an HDD the viewer would choke up, even at times when I was at only 32m. 256m is doable, but the hit on the FPS is not worth it. I'm running on an older 1050 TI. At 128, most of my graphics are set to mid range, and usually I can get 30+ FPS while cruising around the mainland, sometimes going below 20 in more laggy areas. Bellisseria usually is below 30fps. The difference I have noticed though, is even when the FPS gets low, the viewer does not stop responding entirely repeatedly. The main bottleneck of my viewer at the time, was fetching the data from the HDD I believe. It is far from perfect, but lower FPS does not bother me as much as it does others. I mean, I would prefer it being higher with a further range, but with my computer it just isn't going to happen and the tradeoff of FPS for range is worth it.