Hello, i've encountered an issue which I can't seem to get my head around.
When importing objects into SL, I've been importing mesh with a physics shape too, which is analysed and imported. When the mesh is set to 'prim' the physics works perfectly. However when objects are linked together and set to prim, sometimes it doesn't work. Which is fine, so I then go and unlink the objects to their individual parts, set them each back to prim to apply the physics shape only to find that they now will not apply the map at all. Leaving objects being completely phantom. I cannot get my head around how to get the physics shape to apply again.
Incidentally, I'm also having an issue where if I duplicate a mesh object, for example something i'm using as a floor. The duplicated object doesn't have any physics applied to it either, despite whether it's in PRIM or Convex hull.
Is there anything I can do?