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PearlTingz

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Posts posted by PearlTingz

  1. Hello all , i'm having issues with the newest update and geforce experience overlay application. i cannot get the screenshot to work anymore. it says a supported game is required now but it used to work before. anyone else having this issue?? or found a solution to this i have my control panel area in nvidia set to custom for black dragon and need it for my customization for photography.

     

     

    ty

  2. 24 minutes ago, Aquila Kytori said:

    The "chainlink" is an actual mesh object and not a curve of some sort ?

    If you would like me to take a look at your mesh and do a test upload you can send me a link to your .blend file here in DM's.

     

    i sent it to you :)

  3. 41 minutes ago, Aquila Kytori said:

    Hmmm ?

    Not sure what else it could be.

    Your model is one object in Blender ?

    When exporting as Collada from Blender, are you using the  sl+opensim static presets ?

    You could maybe find which part of the model is causing the problem by elimination, uploading the heart by itself, and or  then uploading only the chain, single link  etc etc .

    the problem is the chainlink itself. i did use the sl+opensim static option aswell. i cannot join my objects together for some reason in blender either

  4. 33 minutes ago, Aquila Kytori said:

    The error message is saying that your LOD3 (High LoD) model has a negative  value in the X Y or Z so you probably just need to fix that by Applying the scale in object mode. Ctrl A > Scale.

    See my answer in this pervious thread if you need more details :)

     

     

    i tried this to no avail

  5. hello , im having issues uploading my mesh to sl i get this error message when uploading it into sl.

    LOD3 Negative scale detected, unsupported transform. domInstance_geometry: Torus.001
    LOD3 Negative scale detected, unsupported post-normalization transform. domInstance_geometry: Torus.001
    LOD3 Scene could not be parsed

     

    the torus has an array modifier that i applied.

     

     

     

    fde3524c2dc7c34276fec5ef4fed6b7d.png

  6. Hey again Forum people, i'm trying to add my metallic materials to the uv map but it isn't working once i click bake its just doing flat colors instead of choosing the metallic.

    I have everything metallic except the font. How do i go about doing this?

    Thanks

  7. Hello , I made an earring for the first time in blender added color & metallic to it but in SecondLife i uploaded it and it only shows the colors no metallic what so ever.

    Am i doing something wrong? it's also not showing the flatness right of the heart thats pictures below can someone help me out plz 🙂 
    Thanks

     

     

     

    Untitled-1.thumb.png.8e68df439a80c78e418828ad6bb5d229.png

     

     

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