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Kechup Heinkel

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Everything posted by Kechup Heinkel

  1. Ok. I never paid attention to triangles until recently, and have no idea how many is too many. I looked at the triangle counts in some of the mesh clothing I own for reference but I still don't know if they're using too many triangles or not. A lot of them range from 15,000 - 100,000 triangles. One of the dresses I have is 120,000 triangles, but it is quite detailed. I have a shirt that is about 30,000 triangles. I have shoes that are 60,000 triangles (highly detailed) and boots that are 15,000 (less detailed). A simple tank top that I own is 15,000 triangles.
  2. If you make an object with a large amount of triangles (several thousand for example) but it only has a land impact of 1 or 2, and it only raises your avatar complexity 500 - 2000 points when worn, is this acceptable? How should you measure or determine if your objects or wearables are lag friendly or not?
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