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Akary Nyoki

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  1. Thank you for your responses and clarifications. I'll keep studying and developing my skills. You helped greatly already. I'm using blender 2.90.1 and I'm still getting used to all the functions and hotkeys, but I'll definately watch that! I've learned that you can browse functions with F3 so it shouldn't be a big issue.
  2. So I started to mess around with blender, watched some tutorials on youtube and started building my first ever mesh object. At first I was doing extremely detailed mesh when I realized that maybe SL wouldn't be able to handle too many vertices/faces. So I've been making/deleting over and over without much knowledge on what to aim for when importing it into SL. The project is some kind of bracelet and I'll add more details to it later. To start building it I actually made a cilinder in SL that would fit my avatar, imported it into blender and made it the same size. Now here's some of my questions (I haven't uploaded anything inworld yet). 01. If I use more than one object in blender and link them together, does that counts as 1 or multiple prims in SL? 02. Should I add physics to this or it doesn't matter? (since it's an accessory) 03. Since I got the sizing imported from SL, is it gonna be the right size when exported back or should I also mess with the scaling tab when uploading? 04. I added some pictures in this post, showing the blender project and the SL upload window. Is there any threshold or suggestions on the numbers shown? (such as land impact, download, physics, triangles, etc). I'm sorry if these are explained elsewhere, but as I searched the internet for answers it always seemed to be a bit confusing. Or guides of "less quality mesh" (SL specific), which I would judge outdated. Maybe I'm wrong. I'm very new to 3d building but I'm eager to learn so any links would be appreciated. (I finished the blender donut tutorial level 1 and 2). By the way, when I click on different LoDs in the upload window it barely looks round, only High seems to fit properly (even after triangulating). Not sure it's an issue.
  3. Decided to bump this (I know it's been awhile) but I think creating a new post would fit the same purpose. I also would like to state that I use Maitreya Lara Body and I'd love to model for your store, not really charging for pictures, keeping the attire would already be a nice pay. Tips welcome though SL name is Akary (akary.nyoki).
  4. Hi, I have no experience in modeling but I believe my avatar is ready for it. I attached some pictures I've taken myself. If interested please contact me. Thank you!
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