I hope no-one minds this slightly off topic post here: i figured this would be the best place to find people who know the ins and outs of camera control.
So...this is relevant to machinima. I need a way to make sure the camera is locked to the avatar's pov when sat on a moving (pirate) ship. As the ship turns, the camera drifts away from where the avatar is looking and I have to keep readjusting the position. I think the difficulty lies in the position of my av, it is facing perpendicularly to the usual view, as it is a gunner - and thus faces out to sea.
Is this something I can change myself with firestorm camera tools, or is down to the creator of the ship to map the camera positions?
Thanks in advance.