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LydiaDeCremorne

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About LydiaDeCremorne

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  1. A little cyberpunk project by my good friend. Be gentle with us, we're new to this! Let Us Refresh Your Memory
  2. I hope no-one minds this slightly off topic post here: i figured this would be the best place to find people who know the ins and outs of camera control. So...this is relevant to machinima. I need a way to make sure the camera is locked to the avatar's pov when sat on a moving (pirate) ship. As the ship turns, the camera drifts away from where the avatar is looking and I have to keep readjusting the position. I think the difficulty lies in the position of my av, it is facing perpendicularly to the usual view, as it is a gunner - and thus faces out to sea. Is this something I can chan
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