Jump to content

LydiaDeCremorne

Resident
  • Posts

    3
  • Joined

  • Last visited

Reputation

2 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Sorry for the late reply. Thank you! I did not know about these.
  2. A little cyberpunk project by my good friend. Be gentle with us, we're new to this! Let Us Refresh Your Memory
  3. I hope no-one minds this slightly off topic post here: i figured this would be the best place to find people who know the ins and outs of camera control. So...this is relevant to machinima. I need a way to make sure the camera is locked to the avatar's pov when sat on a moving (pirate) ship. As the ship turns, the camera drifts away from where the avatar is looking and I have to keep readjusting the position. I think the difficulty lies in the position of my av, it is facing perpendicularly to the usual view, as it is a gunner - and thus faces out to sea. Is this something I can change myself with firestorm camera tools, or is down to the creator of the ship to map the camera positions? Thanks in advance.
×
×
  • Create New...