Hello everyone,
I hope someone can help me with just a short hint. I tried to make an animation overrider with Avastar in Blender. I just want to make a holding pose, it just affects the left arm and the fingers. It shouldnt change the rest of the AO of the avatar (like feet, walking animation, etc., I just want that the avatar rases the left arm).
So i made an animation, that just affects the bones i want, it looks like that:
And i exported it like that:
The problem is, it affects the whole AO... Like standing animations look weird, walking animations.... The legs and feet just have a strange pose...
Can somebody help me with that? To be honest, its the first time i try to make an AO.
Thank you very much for your help!