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SERAFICHESKIY

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Everything posted by SERAFICHESKIY

  1. I'm genuinely curious; why are so many, if not the majority of clothing & hair stores in Second Life now selling predominantly copy/no modify/no transfer items? This definitely wasn't as widespread But despite seeing so many stores do this, I have yet to hear creators explain why they do it. I create things myself, I always get thanked for making things copy/modify and I believe my sales do better because of it. I genuinely can't understand what the point of making stuff no modify is other than to inconvenience the customer. Here's some "speculated" reasons I often hear, guessed by non-creators: "So they can't just buy the black/white pack and tint it" This doesn't make logical sense for two reasons. One; black/white items tinted a vibrant color look bad. They are not comparable to properly textured, colored items, and I don't know any person who actually does this. Two, this reason especially doesn't work for hair, because most no modify hairs these days include tint HUDs. So that clearly can't be the sole reason... "To protect against copybots" Not only is this untrue (no modify items are NOT protected) it also does not explain why so many stores abruptly switched from selling copy/mod to copy only. "The customer might break it if they can modify it." Alpha Blending items break on their own, this especially applies to hair. Allowing us to modify the item may actually allow us to fix issues, should they arise. Also, I don't think that it's fair to inconvenience all customers just because some might break it... if it's copy anyway, they can just redeliver a new copy. "To sell more fatpacks" Some stores do sell modify only in fatpacks, but not all. Most stores don't even offer that option. Obviously I have bias here - I like my items (both ones I sell AND buy) to be modify. Modify permissions allow us to tint, fix alpha issues, wear more items (by linking them together), clean up unnecessary scripts to improve performance, rename items for easier finding in the inventory, and make way more creative avatars. I see only upsides. But after being immensely frustrated by so many of my go-to hair stores abruptly changing to copy only permissions, I really would like to understand the reason why. Surely there must be a reason, right...? Or is everyone going no modify just because all the other brands are? (Sorry if this is in the wrong category, I didn't see a "general SL creator discussion" section!)
  2. Title. Basically, I need to report a TOS violation, but the in-world report feature requires that I catch the user in-world, and only has 1 text box to explain the issue. This is not really suitable for this particular situation because; The user in question has multiple accounts and it's hard to find them all active inworld. The reason I am reporting is NOT an isolated incident but an ongoing issue. The issue is something I need to provide multiple screenshots and explain in-depth; so a quick text summary will not cut it. Is there any alternative form of reporting that I can use, such as making a ticket online or similar?
  3. I tried deleting some of the unused bones (like all the faces bones) but it still didn't let me upload. I'm not sure if just deleting them is enough though.
  4. I'm trying to rig a basic shirt mesh to a dummy rig for a specific mesh body. The body is fitted mesh/bento, I am NOT using Avatar. I followed the simple tutorial here: https://www.youtube.com/watch?v=lz8f3VlVbNc It's not the body I am trying to rig to, and it's a little outdated since it shows an old version of Blender in the video (I'm using 2.8) but all of the functions are basically the same. I managed to follow it and got the mesh to appear to be rigged (ie: the mesh moved when I moved the bones in Blender.) But when I tried to upload it to test, the "Include skin weights" box is un-selectable. I have not been able to find any other tutorials for Blender 2.8 or fitmesh/bento rigging tutorials that don't use Avastar, so, I really don't know what's gone wrong. Can someone tell me what I might be missing, or links to more updated tutorials for rigging? Thanks in advance.
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