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NietzscheWasRight

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Everything posted by NietzscheWasRight

  1. OMG I think this is actually resolved now!
  2. Thanks; that was really useful info.
  3. Ah, smoothing the normals and exporting them out with the model. Now I understand; thanks.
  4. Thanks; that is very good to know.
  5. SL automatically generates the LoD meshes anyway, doesn't it?
  6. Oh I see; smooth it in blender. I thought we were talking about some magical thing in the SL upload panel. When you say auto smooth, do you mean with a modifier? The modifier will be applied when the model is exported, giving a high vertex count anyway?
  7. Yes, I wanted to make a really tiny padlock for some jewellery. I didn't know there is a minimum size for mesh. It turns out I can actually make a much smaller object of the same shape from an ordinary SL torus with path cut and hole size changed. Thanks.
  8. I am trying to upload a simple mesh that's just a bent cylinder, but when I rezz it, it becomes stretched in one direction. It appears fine in the preview window. Does anyone know what's going on?
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