So, I am leaning about Bakes on Mesh and love it so far. But I have a strange problem.
I am trying to wear some of the mesh clothing I wear on my classic Avi. So I have a BoM body from Alantori. Things seem to work correctly. My classic skin bakes through, and the tattoo also. I can wear classic layer clothing just fine.
When I 'add' the alpha that came with say my mesh jacket, the body parts disappear as expected. And when I 'add' the mesh jacket, it initially looks OK. But if I zoom in at all, holes appear and then don't go away. If I take the alpha off, my skin shows through the jacket where the holes were.
My friend says I look fine in their viewer. Though if they change their graphics to 'Mid', the holes show up, and don't go away when they go back to 'High'.
I have tried the current SL viewer, and current Firestorm on two different Windows 10 systems (so two different graphics cards.. though both are Radeon). And tried it on the current Firestorm on Linux.
Windows 10 is up to date, and I updated the Radeon drivers to the latest.
Any ideas?