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PruKellar

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Posts posted by PruKellar

  1. 12 hours ago, Qie Niangao said:

    Wait. Are you comparing two different accounts that use two different mesh avatars? I'd assumed both accounts each had both avatars -- which would be expensive, for sure, but at least it would make sense to compare them.

    Really, to get a valid comparison of the accounts, you'd want to try without the mesh avatars altogether and see how they perform with simple system avatars, no attachments at all.

    I'm generally skeptical of inventory differences having any effect on performance other than login and opening Inventory windows. I guess if the Inventory is actually corrupt, all bets would be off, but I thought under normal conditions even teleporting was supposed to be independent of inventory size now. Speaking of things that aren't supposed to matter anymore: Used to be that the number of Friends (and maybe Calling Card contacts?) could have a huge effect above some threshold (number of Groups, too, maybe?) but they fixed that, I thought, years ago; still, such differences between accounts might matter.

    [ETA: Oh, also, for testing purposes you should remove (or temporarily rename) the directories where the avatar-specific logs and settings are stored, for the duration of the testing. On Windows those are in AppData\Roaming\<viewername>\<avatarname>. To be even more scientific about it, you'd do the same to the viewer cache directories in AppData\Local\<viewername> before each test run.]

    yes i am talking about 2 different accounts.

    i also didnt think it was inventory until someone mentioned a while ago about how they can become corrupt, which made me think it was this...log in and out on my alt is almost instant, but main takes so long, and tp sometimes also, i have no issues on the alt, which is why i keep coming back to the inventory assumption.

    i also have previously deleted duplicate calling cards and even deleted most of the others

    i will try your suggestion about renaming the directories... thanks

  2. 14 hours ago, Jaylinbridges said:

    Is your female the slower one?  Women are higher maintenance of course :)

    I have noticed a Maitreya mesh body and Bento head always are more laggy than a non-mesh avatar, nothing surprising there.  Maybe your Signature body is less of a load than the Maitreya. 

    haha yes it is the slower one, maybe ill try a diff body for a while and see if its different, i always use maitreya so havent thought about that

  3. 5 minutes ago, Matty Luminos said:

    Inventory size will affect login speed and teleport speed. I noticed this whilst logging in to Black Dragon, which has more detailed descriptions of what it's actually doing during the login process. Part of that includes "Loading Inventory Skeleton" (that's your structure of folders and subfolders) followed by "Fetching inventory" (or words to that effect). So naturally, a larger inventory is going to take longer to populate. It has to do the same thing when you teleport too.

    However, inventory size wouldn't affect your fps, or rezzing of a scene, or anything else visual. There must be another difference you've not spotted yet.

    What are your two avatars wearing? Are they both wearing the exact same mesh body and head, hair and all other attachments? Do they have the same huds attached? Are they located in the same place, facing in the same direction? Are they alone or are there other avatars present nearby? Do you have any other programs running on your computer that you didn't have before? Is your internet speed fluctuating? 

     

    thats interesting, yes i was aware the inven size would make a diff to log in, i have female with maitreya and catwa, and male with gianni and catwa... both have just static AO hud, so nothing really too different there

    internet speed is great , Fibred 200mbps so thats never an issue

    all other firestorm settings in both accounts are the same, even in an empty area it still perfoms slightly better... maybe Im just clogged up somewhere on my main.

    i have tried a few things you said, I've just been trying to figure out what is making the difference, someone once mentioned something corrupt in my inven but i wouldnt have any idea how to find such things lol

  4. i have a general query about performance, i have on my main account inventory count of around 105k, on second account, its about 12k

    both use same settings, but my main account is slower over all, im wondering if this has something to do with inventory? i do use lots of subfolders on main

     

    main, slow log in and log out - alt- fast log in and out, less lag, faster rezzing, higher fps.... so in general what would make one account perform better than the other??

    the only differences is inven size...

    curious to hear what thoughts are

  5. On 12/3/2018 at 1:39 PM, Avahashija said:

    ok - Solved^^

     

    I moved the Origin as well - so the difference between Origin and COC was always 0^^

    I edited the keyframes of the Origin - moved it back to ground level and now all is working fine.

     

    SOLVED

    hiya, i am having the same issue, i can not export translations of the cog bone, all others are fine exporting to bvh... can you explain a little more how you achieved this?

  6. can some one help with an issue please

    I have just started using blender/avastar, after using "another program" Im still getting used to avastar

    my issue... when creating a static pose, either s ground sitting pose, or perhaps a jump pose, I use the cog to move the avatar up or down, however when i export to sl in BVH, the position is not in the right place, its till hovering. not on the ground as made or in jump position off the ground.

    Im not too familiar with the origin but i read in the documentation to delete this in the dope sheet, which i did, but doesnt make a difference to the export if i leave it in.

    can someone help me with the "how to" of sitting on the ground and keeping it once exported,

    I used to use Maya/Mayastar in which you would simply move the pelvis, or whole avatar and would stay this way once exported

    thank you in advance :D

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