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C0C41N

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About C0C41N

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  1. Okay so I took Signature Gianni Rigged body and exported it as .dae file , including armature and checked "deformed bones only" , then I imported that dae file in Marvelous designer and when i move the bones the mesh does not move with them, it seems unrigged. Please help me figure out what I'm missing what I'm doing wrong. I checked Forums and Youtube but nop no answers related to this issue
  2. If we upload a sound clip, use its uuid in a script and delete the sound from inventory. It will still work in script, right ?
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